Krokenoster
Club Captain
So, who has the latest teams with lowered skills available for download? I reset the academy, so need to download all of them again. lol
So, who has the latest teams with lowered skills available for download? I reset the academy, so need to download all of them again. lol
Batting and bowling skill matchups Really make a diff .I have been trying Near equal skill points for bowler and batsman Starting From Mid point.Too high Bowling attributes makes the cpu play rash shots.Have 11 as the highest skill point for bowler and batsman and you can make the game more realistic.
Guys, which teams are you currently using (only really need 2 teams now), that has reduced skills, and also from which user you downloaded them please?
Getting back into the game now, and have totally lost track of who's teams worked well, etc.
Would like to start a world cup later on with all reduced teams, but if I can have 2 teams for now, that will help greatly.
Thanks
Indeed my best games have been in my custom world leagues with teams like Singapore and France battling it out in a 16 team four day league....You know, I'm currently playing a competition with a mix of teams both reduced skills and "normal". And having done so, I'd say this experiment improves things a little (specifically batsmen lower ff and consistency) but actually the difference is relatively slight.
The ONLY way to get edges more than once in a blue moon is to play in cloudy conditions, and that is the one thing Big Ant gave us no control over, which is kind of why this experiment tailed off & went nowhere.
And the only way to get batsmen to bat reasonably is to bowl well.
Indeed my best games have been in my custom world leagues with teams like Singapore and France battling it out in a 16 team four day league....
Yeah bowling I see as a containment battle which I enjoy: setting fields to contain runs rather than get wickets. Not quite how should be but within the limitations of the game the only option on not cloudy days!do you manage to play a whole 4 day game - no simming, batting & bowling?
i struggle with those, i find the bowling becomes a real chore.
my current preferred format is 40 4 ball overs, 2 innings each. (am thinking of pushing it to 50 overs, to allow for longer more patient batting). playing a 16 team knockout on that, and it's been great.
Yeah bowling I see as a containment battle which I enjoy: setting fields to contain runs rather than get wickets. Not quite how should be but within the limitations of the game the only option on not cloudy days!
Playing the next match, one day, pitch selection crumbly soft, worn with heavy cracks. AI batted first, again, very please with their batting. They ended their overs at 308-8. I had about 5 edges again, but none for a wicket. All but 1 dropped short, the other was a missed catch. Again no clouds in the sky. Starting to think the pitch condition really do have an impact.lol
PS : I should probably mention that they were batting great, the top 3/4 batsmen had 100+ strike rate. and the bottom order didn't do much.