Looking forward to this next tweak. I hope there's still enough to keep the close fielders interested. Really appreciate the work that BA and the Beta Band are putting in on this.Playing a beta build where it's toned down significantly.
Looking forward to this next tweak. I hope there's still enough to keep the close fielders interested. Really appreciate the work that BA and the Beta Band are putting in on this.Playing a beta build where it's toned down significantly.
get practicing catches boys....it just got a little bit harder!Looking forward to this next tweak. I hope there's still enough to keep the close fielders interested. Really appreciate the work that BA and the Beta Band are putting in on this.
Looking forward to this next tweak. I hope there's still enough to keep the close fielders interested. Really appreciate the work that BA and the Beta Band are putting in on this.
I hope there are improvements cause I've been smashing through teams on Veteran / Hardest.
Bit of fight from Pakistan in the First Test after being 44/3.
I normally have the pace slider set to 70 and for this i lowered it. Visually doesn't look quick enough for me, but it has made me wonder if the extra pace makes the AI struggle.
Intriguing pitch. It did a bit with the new ball. Looked dangerous. Then Was a complete and utter road. Then the new ball did the damage again. Then flattened again and the tail wagged.
One thing I'd say is the AI hardly ever just flat out miss the ball. Had so many LBW's turned down due to tiny edges.
I personally would love some of the edges to have no audio. Sometimes you get the LBW turned down and the confidence bar comes up 92 keepers 85 bowler but there is never any point in reviewing as u ALWAYS no if they have hit it.
Really really enjoyable though, game is turning into a proper simulation. Spinner btw were utterly ineffective bad pads toned down.
Pitch was Dusty and Hard-Pristine.
Veteran Hard Bowling!
This is on the beta build.
@cricket_online
I hope there are improvements cause I've been smashing through teams on Veteran / Hardest.
Annnnnnndddda that's three.......just deviates slightly off the pitch and he is down the wrong line and bye bye....
This scorecard looks promising. Do you find a similar run rate when simulating? Sometimes simmed run rates in test matches are a bit high. This is nice to see however. Good stuff. Looking forward to the console patch.