Langeveldt
Panel of Selectors
- Joined
- Nov 26, 2004
- Online Cricket Games Owned
- Don Bradman Cricket 14 - PS3
- Don Bradman Cricket 14 - Xbox 360
- Don Bradman Cricket 14 - Steam PC
- Don Bradman Cricket 14 - PS4
This
The only way to truly test patch is as follows
Everyone plays with identical setups
Same batting / bowling difficulty
Same AI difficulty
Same default fields (no custom ones)
Same pitch type
Same teams
Same player attributes
Same format (e.g. Test or T20)
Etc etc etc
Everyone plays at least 3+ matches (no simming)
Every one gives feedback
BA acts on feedback and releases new beta etc
Repeat this for all different batting /bowling/AI levels and all different pitch types and different team skill levels etc and we might get closer to what we all want (well actually, what do we all want other than saying 'better AI, more challenging gameplay' etc )
For me issue is there is no test scripts people are adhering to so feedback is based on such an overwhelming variety of gameplay setups I am amazed BA fix anything tbh
Well if I was told what to test then I would have done so. I have never been privy to the beta discussion and yet with thousands of hours of experience and a longing for a really accurate simulation of the game I was desperate to help.
Every new build makes it seem like a start from scratch and there is just not enough time to address what is going on, especially with console players impatient for a result.