Writing drivers is *nothing* like writing for an open-ended user generated content system - as a professional you should know that.
If you've never written for console then I seriously think you're underestimating the task at hand, even the best of Rockstar and EA have games that are DOA - as the best engineers say, you don't know what you don't know, and you don't know it.
I don't get angry with customers that give us good feedback, indeed we have implemented many changes as requested by people from here. I do get annoyed, not angry, at people that make broad statements such as we need better QA staff based on their Zero years Console QA experience and their assumptions of what the job entails and its constraints.
It is safer to assume that the QA staff shipping any console game are not idiots and that there must be some constraints, issues, or unknowns at play.
Delete the logo data and you will be fine. The next patch will fix the vast, vast majority of issues.
Thanks for supporting us, I do appreciate it, we will learn from any mistakes that have been made.