End Game Suburban Bliss Mafia | End game. Town & Judas wins (Fake Passport/surendar/Villain & PresidentEvil)

Who was the most anticipated role prior to the roles been given?

  • Granny

    Votes: 7 100.0%
  • Sleeper Agent

    Votes: 0 0.0%
  • Mafia Boss

    Votes: 0 0.0%
  • Private Investigator

    Votes: 0 0.0%

  • Total voters
    7
Then, by all mechanics I am fully cleared as being aligned with town
I'm sorry. But I don't think you will ever be aligned with town. You're a traitor to the mafia, that's right. But that would make you a third-party sort of role. And the biggest thing is for us (Town) to win, it is necessary that you get lynched off. Simple as that. So if you're speaking the truth (that you're Judas), I'm afraid I won't stop gunning for you as soon as day 2 starts.
 
What I think is if and only 'Boss' gets killed or lynched a VT will turn into a sleeper agent having a power to kill since the Boss is dead. That makes sense since that maintains the balance.[DOUBLEPOST=1502171835][/DOUBLEPOST]Lynching Judas or Borris won't turn a VT to a sleeper agent since there's no way they'd have a chance to kill two from the town each night.

The easiest way we can win this game is by lynching Borris and Judas first and then the Boss because if we get rid of Boss first an unknown VT will turn into a sleeper agent making it tough for us to crack. And that's the game.
Do people agree with this theory or can improve it?
 
Do people agree with this theory or can improve it?
I'm not so sure. Why do you think the mafia will have two kills each night if either Judas or Boris gets killed off? It could simply be another goon with no kill ability.
 
I'm sorry. But I don't think you will ever be aligned with town. You're a traitor to the mafia, that's right. But that would make you a third-party sort of role. And the biggest thing is for us (Town) to win, it is necessary that you get lynched off. Simple as that. So if you're speaking the truth (that you're Judas), I'm afraid I won't stop gunning for you as soon as day 2 starts.

I meant aligned in that we have a common goal. Towns is to eliminate threats (which I'm not) and mine is to eliminate mafia (which is swack, CK and the sleeper)

Check page #1 for all the roles and read it free from others interpretation because everyone is getting more far fetched. It's obvious I become 'an ally' of town. Lynching me is a waste and handing the sleeper a free hit which is really bad given the size of town...
 
I'm not so sure. Why do you think the mafia will have two kills each night if either Judas or Boris gets killed off? It could simply be another goon with no kill ability.
I meant since FP says if the Boss is dead they lose the power to kill and what I believe is if Boss gets lynched or killed a VT will turn into a sleeper agent[DOUBLEPOST=1502172598][/DOUBLEPOST]Index says 'Should the game get out of balance (Either a goon gets lynched or killed) one of the vanilla townies will be triggered to become a deadly sleeper agent', so we should be lynching the Boss first?
 
Towns is to eliminate threats (which I'm not) and mine is to eliminate mafia (which is swack, CK and the sleeper)
Ok, let's take the word "threat" out of question for a moment.

Town win condition - Eliminate all mafia (including sleeper and you). Your alignment will never change to town. You will still be labelled as mafia even if sleeper, the boss and goon gets killed off. So if town is to win, you have to die. If you're alive, we won't win and you do.
 
I've no idea how will the mafias get two kills each night since the post says a sleeper agent will have the ability to kill as well. Going by the index we should rather be doing the opposite I said that is we need to get the Boss lynched first.[DOUBLEPOST=1502172913][/DOUBLEPOST]Going by index:
Borris or Judas dead = Sleeper agent
Hence we need to lynch the Boss first.

My theory:
Boss dead = Sleeper agent

So we rather lynch Borris and Judas first.
Which also maintains the balance of the game otherwise they'd get to kill two from town.
 
Ok, let's take the word "threat" out of question for a moment.

Town win condition - Eliminate all mafia (including sleeper and you). You're alignment will never change to town. You will still be labelled as mafia even if sleeper, the boss and goon gets killed off. So if town is to win, you have to die. If you're alive, we won't win and you do.

See this is what I mean by weird interpretation. Youre taking out the principal win condition and substituting it.

Theat is not equal to 'all mafia'. Simply put, would I out my whole team with my opening post if it did?
Your first post was right, of course I gamed it out. Trust that :-)
 
Really hope @RUDOLPH clears first up if Judas is a threat or not and will a sleeper agent be allowed to kill as well making it two kills by the mafias each night? Plus what if the Boss is lynched, we still get a sleeper agent?
 
@RUDOLPH - I now know how you felt last game when I was tunneling you. Pretty much stated the entire role PM and was coming from an obvious point and still noone got you. I now get why you did it haha.
 
Really hope @RUDOLPH clears first up if Judas is a threat or not and will a sleeper agent be allowed to kill as well making it two kills by the mafias each night? Plus what if the Boss is lynched, we still get a sleeper agent?

He was hoping that the sleeper would come into play with the granny truth be told. I had chatted to him after role PM before game start suggesting what Ive done was an option to see if he wanted to change it up since I've essentially found a loophole.

I suspect he's going to reply is discretionary, how he phrases it is going to be interesting but he'll say something along the lines of 'gaming the system (ie changing lynch to prevent it given known info) won't have the same effect as the Lynches having happened naturally.

Burn he's going to have to do it without admitting Ive hit the nail on the head. So good luck with that Rudi haha

(And you though being a game mod would stop me making your mafia life interesting!)
 
  • Sleeper Agent (Hidden) :right: Mafia aligned
Should the game get out of balance (Either a goon gets lynched or killed) one of the vanilla townies will be triggered to become a deadly sleeper agent.
Abilities: You know only the identity of Aslan Usoyan, mafia boss. Each night phase you can choose one player to eliminate.
Win condition: You win if all other townies are dead.
@RUDOLPH this get activated when he turns in to an sleeper agent or he can perform this night role without even triggering(If the latter is the case, Then the VT knows he is the sleeper agent or he will know after being triggered)

I think the VT will trigger to sleeper agent with just 1 kill/lynch to mafia.
 
I just read the sleeper agent's description in the OP. It indeed says that the sleeper agent will have nightkill ability. So the tricky part is to find out when the sleeper agent gets active. So @Villain seems to be right in assuming that he will only get active once the boss is eliminated because two mafia kills in one night is an overkill.
 
I don't think we will get clear answers from Rudolph. I think we have some loopholes being uncovered here.

Unlynch

 

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