thanks Salman1k...
yes, that's some excellent advice. I know exactly what you mean...i also have seen many projects fail for that very reason. As you would have noticed from the screenshots so far, the graphics are ok, but are mostly there at the moment to be 'ok' as decent looking models whilst i work on the main guts of the game - they are certainly not as good yet as EA's or Codies grpahics...i assure you, no-one knows the importance of gameplay over graphics more than me ;-)
I am happy to report that the thing i am most proud of so far is the physics engine, which i designed from scratch, which unfortunately you guys can't really see in action yet...but when i release a video i am sure you will be impressed...
as previously stated, the project will be ongoing after release, so the graphics will always be improving. It is very easy to get caught spending way too much time getting graphics and glam looking real nice and having no game to use it in, which so many start-up games do get stuck in.
I really want to do the coding on my own, but for everything else i am happy to enlist aid in. There is a lot of talent here on these forums for example that it would be silly to not utilise. I would love to have you involved in testing when it comes to that time...i appreciate that input particularly from someone who is already in the industry as well...
yes, online play is quite a key goal for me, as no other cricket game to date has been able to achieve it. The longevity and value that it would add is immeasurable.
regards,
LM