Ok, to answer a couple of questions...
i) i think the wicket keeper positioning idea is excellent - i will add it to the list of proposed features.
ii) Langerrox - screens will be forthcoming...but i really want to get some more animations completed this weekend before releasing screens...need to tidy up the straight drive and sort out it's parameters. But it's coming along very well...so i'll be focusing a lot of time on this this weekend....
iii) faces faces faces...in short, yes, i do want to have correct faces, but this will depend on licensing. If it does turn out to be an issue, i want to assure you that ALL textures will be easily moddable - so the community can edit these until the cows come home...so, one way or another there will be faces.
iv) I wanted to stress the importance of not getting bogged down YET in graphical details...the models do look a bit square-ish at the moment and definately need some work - i am aware of this. What is important here though is that the gameplay and physics is perfect, only then can i go back and make the graphics beautiful. I am very confident in my modelling ability that i can make some really nice 3d models that are still quite low-poly, so please do not be concerned at this early stage about the appearance of models etc. in screenshots, these will not be the final models. They are there so i can get the 'guts' of the game done. Later i will have time to spend on prettying things up...
hope that answers a few questions for all.
thanks again for all the support!
Website should be going live hopefully early next week, just got held up on some admin issues - i will announce the exact date on these forums... :cool:
LM