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Fair enough. Does make sense. As said before, haven't played enough in the new patch. Hopefully will get better at it once I spend more time.Really? You need me to explain that?
Ok, well when the ball is full it hasn't got as far to travel after bouncing, so it's much harder to produce the 2.5 inches of movement you need to take an edge from a shot played on the original line. That's just how batting works. You have to play a much worse shot to edge a half volley than to edge good length.
Another factor is that being able to spot genuine drive balls is possibly the single most important skill in irl batting, so the game has to reward you for getting that right. If there isn't enough of a difference between the edginess of good length vs full then the ability to pick out the drive balls becomes irrelevant.
As it is, you can manage the risk of good length driving with good footwork / timing OR you can manage the risk by using your ability to spot the drive balls. For me, that seems like a pretty fair and sensible handling of a complex set of issues.
Because early timing doesn't actually tend to generate edges irl. You're more likely to generate other sorts of bad contact with early timing.
To be totally accurate, edges don't really happen irl from timing mistakes but rather from playing the wrong line. There's no precise control of the bat in this control system though so moderate timing mistakes are more like a rough representation of "wrong line, ok timing" in these cases, imo.