Ok so I can't post gameplay till I'm home but what I can see is the following....
I have either had very genuine dismissals in my tests or the AI give it away.
Now a flick off the bads that goes like a bullet to square leg and is caught is fine. That happens in test cricket and it's a genuine shot.
The wickets I hate are the little lobs up to the infielders where the AI have tried to smash it and got it all wrong in the morning session of day 1 ha.
However my theory on this is, that the better you bowl the more respect the AI gives you resulting in genuine shots, defences and leaves.
As soon as you execute a poorly timed jump/delivery it seems to trigger this I'm going to dispatch you mentality from the AI. Which is theory is correct.
However this is when we get the silly shots that result in a wicket which kind of contradicts what it should do.
So with that being said. In this test I'm playing on veteran but with bowling difficulty to easy.
I can time it just fine on hard and it's not a case of needing easy but what it does give you is a bit more of a forgiving window of realease which reduces this trigger for the AI to do something rash.
If you look at YouTube videos of people playing and getting people caught in the outfield of you look carefully you can see that 8/10 the ball bowled is poorly executed.
So for this test it's Veteran/Easy Bowling.
I will post sliders later - one thing id like to know and if anyone does please chip in, the difference between Ball Bounce and Pitch Bounce.
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