blockerdave
ICC Chairman
I can vary the the cover drive anywhere between midon to point in dbc 14.
The leg clip to mid on i agree wasnt effective to middon in 14 but you can hit to midwicket well in 17!
Mate i smash it through midwicket in 14
I can vary the the cover drive anywhere between midon to point in dbc 14.
The leg clip to mid on i agree wasnt effective to middon in 14 but you can hit to midwicket well in 17!
I can vary the the cover drive anywhere between midon to point in dbc 14.
The leg clip to mid on i agree wasnt effective to middon in 14 but you can hit to midwicket well in 17!
Would a cover drive be 7-8 o'clock, if you have Point at 3 o'clock? I would have thought more like 2 o'clock. Anyway, I like your suggestion of 'aftertouch' but I wonder whether this is easy to do and what other implications it has for game play. It would certainly be good to try to get the ball either side of a fielder (something that I stuggle with in DBC14 for shots through Mid-off in particular) but would this increased ability to play 360 degrees also necessitate a need to fine-tune fielding positions to allow fielders the ability to stand anywhere in the 360 degrees rather than set locations?Something I thought may work is a kind of 'aftertouch' control to slightly alter shot direction. Currently both the shot selection and aiming are decided by the angle of the RS flick, which sometimes can result in accidentally playing cross-bat when you want to play straight-bat, even triggering a cut when you want to play a drive etc.
Maybe you could have it so the initial flick decides the shot selection and general aiming as it does now, and then have a very short time after this (before the ball reaches the bat) where you can rotate the stick to change the aim of the shot, so for example a cut behind point for RHB would be; flick RS 3 o'clock, rotate towards 6. Cover drive 7-8 o'clock flick then rotate either way to send it more towards point or mid off etc. Perhaps the speed and distance of the rotation can decide how much it deviates from the usual path of the shot.
This could achieve the 360 degree control whilst making each of the stroke animations more flexible and having it rely on feel/practice rather than pointing the stick exactly where you want it to go.
You're right, I got mixed up and said that as if it were from broadcast cam for some reason (despite never playing on that in DBC) and yes, I'm not sure if it would work well and be intuitive in practice or if it is implementable with the physics model etc.Would a cover drive be 7-8 o'clock, if you have Point at 3 o'clock? I would have thought more like 2 o'clock. Anyway, I like your suggestion of 'aftertouch' but I wonder whether this is easy to do and what other implications it has for game play. It would certainly be good to try to get the ball either side of a fielder (something that I stuggle with in DBC14 for shots through Mid-off in particular) but would this increased ability to play 360 degrees also necessitate a need to fine-tune fielding positions to allow fielders the ability to stand anywhere in the 360 degrees rather than set locations?
I know we all want greater control of shot placement but I imagine that there are limitations of the controller and how people use it that make this harder to actually deliver. Maybe the 'aftertouch' method would help. No idea how easy this is to instrument or whether it would make batting even more tricky. I'm pretty sure that BA have spent years thinking this through and will have explored most options to get the balance between realism and gameplay right...but I would be interested to learn what limitations and oppotunities exist using a controller to get 360 shot placement.
Mate i smash it through midwicket in 14
with leglance ? my leg glance apart from when i miss time to medium bowlers, goes in square leg direction and behind, thats interesting, it shows its often our play thats not adapting to different area rather than the game itself, something for me to try out now with 14, along with that incredible francobaldo awesome sauce!
Correct word..You need francobaldos hack; miracle man!
Have a look in the dbc14 download section!
Oh true! Yeah it is PC. But I am sure they are working hard to improve AI.Must be a PC thing Dutch. I used to play on Ps 3. I plan on getting 17 on Ps 4.
You need francobaldos hack; miracle man!
Have a look in the dbc14 download section!
For some reason very confident that this time around the AI is gonna be awesome..Mainly because Franco's mod shows it was possible and this time they will make it possible and incredible...If modders can work out this elusive AI thing, I am sure Bigant can manage it even better if they put their mind to it.