@barmyarmy I know the online version isnt enabled in this version of the patch. But what will happen if we play online one guy uses a patch and the other one doesn't? How will the game run then?
@Nick - if you get a runout I know Rob would like a video if possible.
I agree, spinners become too effective.
Ponting was impossible to remove, not even a hint of a chance. He cleared the ropes seven times as well.
Yes, it seems that the beta patch is incompatible with the online versions. I got mine from Gamesplanet and have the exact same problem you report when installing the patch.
I've e-mailed Codemasters but got no response yet. Also, started another thread about this, but no "official" response there either from CM/TM guys. It truly sucks
Bit harsh, there are two cases (GP and steam) where it was legal.
lol love that comment as I can totally empathise with what your saying, normally i can be seen clutching my head in anguish when an lbw shout is turned down or a catch goes down as if I'd just bowled the ball etc. Very similar elation though when I take a big wicket with shouts of "COME ON!!!!"Just had a quick go at bowling...
First ball of a new over, and I bowled a lovely inswinger with Jimmy which Watson played a defensive shot at, missed, and was bowled off stump. I actually punched the air several times in satisfaction.
My feedback so far:
Loading times under Win XP - slightly shorter.
Stuttering issue sorted out under Win XP for me.
I still can't get my PS2 pad working, not even under XP, maybe I'll just have to bite the bullet and get a 2nd Xbox 360 pad, knowing that it'll be good for all two player games and will avoid the arguments over who gets the Xbox 360 pad!!
OK, I wanted to get to the AI batting, so when put in to bat as England, I didn't play 'properly' - got punished for it, of course and got out very cheaply.
However, some things leapt out at me as being vastly improved:
The bowling lengths are now proper cricket lengths.
Top edges - Excellent! The first one I had flew over the slips and went for four - it was without a doubt the most realistic top edge I've ever seen in a cricket game.
The batsman still doesn't get out of the way of bouncers - a leave/duck button is still a necessity for the next game.
Medium fast bowlers are fixed and now carry some venom!
All edges are fixed - they fly beautifully now.
The AI now bowls wides and I didn't get my first no-ball until 11.2 overs in. Wides are rare, as they should be.
The AI seems to be switching from over to round a bit too often.
Hussey came on as second change, not sure about that...
Medium pacers seem tricky to play, but there's probably a knack to it.
My overall opinion is the AI does now carry some danger when bowling. Before, most of the wickets I lost were catches in the covers. Now, there are edges to the keeper, edges to slips, edges to gully, bowled dismissals. No LBWs as yet, but I wasn't really batting for long enough. Later, I'll start a proper series and play 'properly' to see if I can build an innings.
Some feedback on the AI batting, more to come later:
The AI still like to play backfoot defensive shots to balls they should duck, but bouncers (when they don't play that shot) seem to carry more venom now.
An annoying bug is still present - the game often calls a very short ball a no-ball, even if it was bowled in the yellow zone of the meter. This usually happens if you drop too short and get called for a wide - short balls immediately afterwards seem to get called too easily for no-balls/over head wides, when they're clearly not.
Otherwise, AI's batting is far more sedate, as is my batting as well (unless I want to get out too quickly).
So far, so good, to be honest - this looks like it is going to take BLIC 99's crown, after all this time; good work, TG. And of course, this is only Beta 1 of the patch...
I don't know if anyone has gone into the second day, but is there any sign of the weather changing day to day, or even session to session?
I disagree slightly there. Batsmen do hit straight in tests to spinners. I remember Ian Bell hitting Hauritz for a straight 6 first ball.
@barmyarmy I know the online version isnt enabled in this version of the patch. But what will happen if we play online one guy uses a patch and the other one doesn't? How will the game run then?