Slip catches and edges are stunning now!
I wish I had more brains than your average cuttlefish because then I could get the videos uploaded.
I went out and swished at everything to record some edges and catches behind on hard.
The ball went to keeper, 1st and second slip and gully I think dropped a chance that went very, very fast off a Bolter outswinger. Good stuff, stunning to watch.
There does seem to be a huge difference between hard and normal.
Maybe too big?
Normal is too easy where as hard is good for those who really can time things well and want to play proper "oooh I might actually have to not attack every single ball and want to score at 15 an over!"
I tried that and was 22 for 7 within no-time.
No I need to re-think my whole bowling game strategy as that what I had got used to in the previous version is not working obviously!
Anyway, great stuff and very playable off-line.
However I will repeat the need for some AI fieldsetting editing as they are sometimes too slow to react to situations and do set silly fields sometimes. The good thing is that they do bowl much more effectively to the field they set.
Had a couple of dubious run-outs that were fifty fifty whether they were "suicido-run-bug" or genuine attempts to keep the run-rate healthy.
In an ODi against Zimbabwe (I get wickets then!) the AI scored at the required run rate and it was an excellent game although I won with England.
The AI hesitate on easy singles and the run-outs happen when they attempt a three which they could easily manage if they didn't hesitate on the third run.
Having heaps of fun! Thanks!