Academy release 0.0.69 - discussion

It's a fine line for me as to whether this is in some way compromising and damaging for the gameplay depending on how it's implemented/tweaked.



I see the helicopter shot being there as more of a meme/joke by Big Ant than an actual worthwhile addition to the game.

Hmmm.
As expected calling something which you dont like Useless.
 
Hmmm.
As expected calling something which you dont like Useless.

Did you actually read the whole post where he explains himself in a reasonable manner.

The animation (in its current form) serves as much purpose as adding Boult's flamingo defence. It's an animation that is relevant to one player in world cricket. It produces an outcome that can already be achieved through existing animations. Well done to Big Ant for adding it though, because it will please many people (which is the whole point) But as an animation? Completely and utterly useless - which is how it should be. Under no circumstance should a player feel a delivery is better suited to playing a helicopter shot.

The animation itself is good though, and it controls well (to keep things on topic)
 
The shot itself is just a standard slog over midwicket / cow corner with an exaggerated (unneccessary) follow through.

But of course because it's a Dhoni-bosh it is imbued with some mythical pizazz. Given the area it's smacked to it is literally a sacred cow.

Actually kudos to him because he took an ugly slog, made it a pantomime and added many lakhs and crore to his bottom line with the additional publicity.
 
In english please! :p... if you dont mind? For those of us who aren't fluent in literate tongue.
 
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It's a fine line for me as to whether this is in some way compromising and damaging for the gameplay depending on how it's implemented/tweaked.

If as I mentioned, it's only really there for showboating, offers no advantages over conventional shots with more likelihood of being dismissed then fair enough, I don't mind it being there because I'll just ignore that it exists.
If under any circumstance to any delivery it offers an advantage to play a helicopter shot than the conventional equivalent, be that in power/timing or whatever, it's interfering with the gameplay in a way that I don't like.

And really do you think the game would sell substantially more because of the inclusion of this shot? I can't see that being more than a negligible factor in the sales figures and Big Ant's financial success with the game. Also just in general I don't think the type of people who were crying out for the helicopter shot to be added as a priority are the best ones to be listening to for proper feedback and suggestions for making a good cricket game. If they were we'd probably have the pitch markers back in and it would play like Cricket 07.

I see the helicopter shot being there as more of a meme/joke by Big Ant than an actual worthwhile addition to the game.

lol oh c'mon. you sound just like the ICB would have sounded when Kerry Packer suggested a 1 day game instead of a 5 day test match....

cricket is all about scoring as many runs while you bat. It doesn't matter how you score those runs. Batsmen nowadays have developed new and exciting ways of hitting the ball. yes its extremely risky (look at Glenn Maxwell when his shots don't go down...he looks like a complete idiot, but on the flip side when it does go off, he looks like a champion) but its there because it works and it makes it more exciting. Doesn't mean you have to use it - but doesn't mean they shouldn't include it either. Its up to you. Same as how I rarely use the sweep shot...its there but I just don't like the risk involved (also timing).
 
lol oh c'mon. you sound just like the ICB would have sounded when Kerry Packer suggested a 1 day game instead of a 5 day test match....

cricket is all about scoring as many runs while you bat. It doesn't matter how you score those runs. Batsmen nowadays have developed new and exciting ways of hitting the ball. yes its extremely risky (look at Glenn Maxwell when his shots don't go down...he looks like a complete idiot, but on the flip side when it does go off, he looks like a champion) but its there because it works and it makes it more exciting. Doesn't mean you have to use it - but doesn't mean they shouldn't include it either. Its up to you. Same as how I rarely use the sweep shot...its there but I just don't like the risk involved (also timing).

Thats what they do.
There is no problem if one of their player does it.The Helicopter Shot or 'Maybe be a better name' has been played by Kevin Peitersen in the bbl and ram slam.
I remember Warner played it against Rcb in Hyderabad this year.Even Ben Cutting played those shots in the Ryobi Cup.
If Dhoni does that its an ugly looking Shot.
Maybe Hockey Shots from Jos Buttler (Named by Michael Atherton ) yesterday will look more classy ,Elegant & Beautiful.
 
After playing academy for an hour...i somehow feel the batsman after playing a shot is getting back to his feet too fast...it would be nice if he stays in the shot for a fraction more second and comeback a little slower..:)
 
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Thats what they do.
There is no problem if one of their player does it.The Helicopter Shot or 'Maybe be a better name' has been played by Kevin Peitersen in the bbl and ram slam.
I remember Warner played it against Rcb in Hyderabad this year.Even Ben Cutting played those shots in the Ryobi Cup.
If Dhoni does that its an ugly looking Shot.
Maybe Hockey Shots from Jos Buttler (Named by Michael Atherton ) yesterday will look more classy ,Elegant & Beautiful.

You're not addressing his original point whatsoever. It isn't about the validity/beauty of the shot in the real world, @Madman was discussing it within the context of gameplay. Is it a common enough shot to warrant a devoted control/animation? What impact does it have on game balance? Is this an animation/shot outcome that should be available to all players? Why would one choose to play this shot (in game) instead of a conventional shot? None of which you are addressing.
 
After playing academy for an hour...i somehow feel the batsman after playing a shot is getting back to his feet too fast...it would be nice if he stays in the shot for a fraction more second and comeback a little slower..:)

totally agree. I think I posted on this somewhere here. It should be dependent on how long you hold the RT but I guess we're possibly nitpicking :)
 
You're not addressing his original point whatsoever. It isn't about the validity/beauty of the shot in the real world, @Madman was discussing it within the context of gameplay. Is it a common enough shot to warrant a devoted control/animation? What impact does it have on game balance? Is this an animation/shot outcome that should be available to all players? Why would one choose to play this shot (in game) instead of a conventional shot? None of which you are addressing.
Well, Don't you think it's better to have more than less? I want to see as many shots as possible available in real cricket in this game. I guess so does everyone else. I almost never used dilscoop in DBC 14, as it's the most risky shot in the game. But doesn't mean this shot being there is causing any problem. It's not that i am a big fan of helicopter shot but this shot being in the game is in no sense a bad thing. BA have their own mo-capping studio, so it mustn't have been that big a hassle for them to add this shot.
 
Well, Don't you think it's better to have more than less? I want to see as many shots as possible available in real cricket in this game. I guess so does everyone else. I almost never used dilscoop in DBC 14, as it's the most risky shot in the game. But doesn't mean this shot being there is causing any problem. It's not that i am a big fan of helicopter shot but this shot being in the game is in no sense a bad thing. BA have their own mo-capping studio, so it mustn't have been that big a hassle for them to add this shot.

You're not addressing the *potential* impact of balance. I say potential because we're obviously still in the beta stage. Ideally the shot is incredibly difficult to time consistently given how infrequently it is used, and given how few players actually use it. All exisiting shots in '14 are far more commonly used relative to the helicopter. I trust Big Ant would get this right though, in which case the conversation shifts to the actual inclusion of the shot.

Could the shot mechanism (of unorthodox + stick up) be better used for a potentially more frequently used unorthodox shot? (inside out shot over cover for example)

Ultimately it's all subjective, with no right or wrong. But some are totally missing the points that Madman was raising
 
I'm glad it's there to appease those who wanted to see it, it's about as much use as tits on a bull but I'm glad it's there. As Snowy says, it should have the most miniscule timing window given only a few people in world cricket are capable (or indeed bother) playing it.

Also can we rename it the ragequit shot? If someone started smashing helicopters against you online it'd almost certainly end in a ragequit.
 
Seeing as how strong the IPL following has become, and how many players have adapted to shorter formats with unseen,unorthodox,improvised shots that thrill the crowds and viewers alike, and seeing as its mostly the place the players display there unorthodox shots like the 'helicopter' shot, it would seem a smart move for ba to jam as much of that sort of 'stuff' in the game as possible to appeal to the games younger gen that are more likely to know the newest weird and wonderful shots than the names all of the conventional shots seen in the longer formats. So in short I don't think it will have any affect on gameplay as such, more just to appeal to the younger generation or those that are more inclined to the shorter formats....
At the end of the day these sorts of shots aren't being played by HACKS, some of the absolute best in world cricket are inventing these sorts of shots..lol
 
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Could the shot mechanism (of unorthodox + stick up) be better used for a potentially more frequently used unorthodox shot? (inside out shot over cover for example)
Obviously i would love to see the most conventional shots at first in the game. The ones that are highly used. inside out shots is a great example. Then opening the face of the bat and guiding the ball towards 3rd man area , slog sweep towards mid wicket , paddle sweep towards fine leg etc. I really hope some of these to be in the game.
 
Just some thoughts regarding the batting controls, more specifically some of the new shot modifiers.

I think the batting controls can be more streamlined, most work really well just some of the newer modifiers like padding the ball and playing lofted unorthodox shots are a little complicated.

Padding the ball: currently you have to hold down right trigger + click L3.
The fundamental controls feel like they have been swapped around when using this modifier. To play shots u use the left stick to get feet right, then right stick is pulled to time the ball. All of a sudden the left stick is used to time the ball as it used to determine the sticking out of the pad. It feels unnatural cause for most shots left stick(foot movement) movement is quite minimal , you mostly either pull forward or back then wait for the ball and pull right stick for timing. For this shot, movement of the left stick is extravagant , it just puts you off when ur used to pulling the right stick extravagantly. I think a better approach is to think of padding the ball as playing a shot with ur feet so click R3 and pull in direction of shot.

suggestion padding the ball right trigger + R3 (direction of sticking out pad is determined by direction of right stick). It just fits better with the fundamental controls for footwork and timing. I think its more effective to use right stick for timing the ball, even for padding the ball. Current control for padding the ball swaps around left stick and right stick. All of a sudden emphasis for timing is on left stick when any other shot it is the right stick that is used. It makes sense to assign padding to left stick since its for footwork but imo it just over complicates the controls.

Lofted unorthodox shots: currently Left trigger + left bumper

Imo all shot modifiers to should only be assigned to one bumper or trigger keeps the controls nice and simple. Modifiers that don't have a dedicated button should be assigned to a bumper/trigger + r3. That way you don't have to hold down 2 buttons when playing a shot.

suggestion: left bumper + r3
 
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