Another area we?ve really raised the bar on this this year is with the regional variations and changes according to situation: Depending on what format of the game you?re playing, you get different atmospheres in the ground: so test crowds tend to be quieter and more reserved, whilst Twenty20 games are boisterous affairs with much louder vocal crowds.
In different regions, there?s an extra little layer on top: So in a T20 game not only do you get music playing, for example when a boundary is scored, depending on where you?re playing you?ll get different music: If you?re in the West Indies, you?ll hear Steel drums. In Australia you get rock music and so forth.
Right, we?re getting to the end of our demo now, so I?ll just throw a bit more data about the breadth of content in the game. We have 16 International teams, 10 Original Teams to choose from.
There?s also the competition-winning teams of Exeter and Macquarie universities to choose from.
You can use these teams to play several preset competitions (Test, ODI and T20) and you can also choose from different formats and game lengths to create your own tournaments as well. We have over 20 different stadiums worldwide.
You can edit players as well, so you can put yourself in the game and assign your own attributes, and you can also kit yourself out in licensed kit in the game: Bats, pads, gloves, footwear and the like from the leading manufacturers in the game including Gray Nicholls, Spartan, Adidas, Kookaburra, Asics, Puma, Gunn and Moore and more.
There?s almost 200 individual items to kit out your player in the industry?s finest.
And with that final burst of numbers, that concludes the morning session and brings us to lunch!
Thanks for you attention, and really looking forwards to everyone getting their hands on the game very soon!