Can anyone tell whether there are bat pads for spinners?
Also any idea how to use drift/flight for spinners?
One area which still needs a bit tweaking is tendency and direction of lofted shots being played by the set (Bold and above) batsman in test matches. In the beta 2 patch, the batsmen does play all around the square when playing lofted shots.. but there is still the tendency to pick out the straightish long-on or long-off dielder when there is other places to hit the ball. it especially happens when spinners are bowling and it's a bit frustrating to see AI batsmen playing beautifully for 35-40 runs and then lofting the ball straight to long-on!
If this area is tweaked and AI chooses the direction more intelligently, I think they can score more runs as currently I can bowl them out for about 220-250.
Just get everything in the light green
This is the scorecard of 1st innings of Ind vs SA test match (Haard difficulty). The beta 2 patch seems to have made the AI batsmen play lofted shots to straightish long-on much more than the beta patch. Excpet the 3 caught behinds and Steyn's wicke, all the wickets have come when the batsmen lofted the ball straight to long-on. As I said earlier, this need to be tweaked otherwise it's going to be a annoying thing in test matches.
Can anyone tell whether there are bat pads for spinners?
Also any idea how to use drift/flight for spinners?
ok two things a MUST:
- Replay's , you can see replays when you want.
- Simulate 10 overs etc
It's the batting against fast bowlers one, the second last batting challenge. In the first part where you need to face outswingers, it's possible to leave them on line, even though the bowling can be quite full. However, in the second part, I'm now quite confident it's virtually impossible. The line is always quite good and you can see it wants you to pick the one going over the top and leave it.What is the number of that challenge? Is it literally impossible to progress?