That's what I initially quoted..[DOUBLEPOST=1586181831][/DOUBLEPOST]We have to lynch the VIP too to confuse the killer.
Maybe just I'm trying a bit too much, honestly I don't have a clue to implement that..What? Just weird stuff from you so far
I didn’t understand your last post, what were you trying to say?Maybe just I'm trying a bit too much, honestly I don't have a clue to implement that..
You give me something that I trust you, even I don't you that you ain't a bodyguard and desperately want the name of the bodyguard, trying the reverse psychological concept here.
I like this tbh, guys let's start getting active please.Discussion, discussion
Even I don't know.. Guess this game is easy at the same time tough to crack.Seems like you missed a word or two in there, the sentence doesn’t really make sense. Trying to read it gave me a headache will have to take a medicine for it
Gotto do something, not stressing but yeah maybe trying too much..
Everyone has had a lynch till this moment. So this is ticked.I was reading posts of Contract Killer Mafia I and got this. We have to lynch the VIP too to confuse the killer.
It’s not that kind of code, he’s talking about a code to communicate between Bodyguards
Yes, the Killer has an advantage but how can you help the town? Your post only demotivates the VIP/Bodyguards, how will you contribute or expect the town to go forward?You know, even with no-night, one-shot only rule I feel the Killer has the better advantage in this setup.
- It would be very, very difficult to figure out who he is just by talking unless he trips or makes a rookie mistake
- If we mislynch, he gets one step closer to the VIP
- Even if we find and lynch him, he still can win from there by making use of his PR
Boy, I would have loved to have that role!