Cricket Heroes - testing & feedback

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Yup, you'll be able to edit the lines. I won't have time to create an editor right now, but I'll do that when I get back. It'll be editable in any text editor though.
 
Hi all,

version 1.48 is now available!

Changelog:

- fixed crashes in tournament/series player records view
- fixed orientation for players in 3D
- adjusted top edge physics
- adjusted hit box area for straight drives
- tweaked AI batting
- reduced amount of spin spinners get by default
- tweaked bail physics
- tweaked slip fielding
- various smaller bug fixes
- more 3D optimizations
- fixed shadow of left-handed batsman
- re-added bail shadows for 3D mode
- fixed z-fighting in 3D mode
- relay throws happen less often
- tweaked batting difficulty
- fixed rare bug where non-striker walks backwards after a wicket
- initial version of new commentary engine
- 3D mode no longer requires registration
- updated logo

Kind regards
Kurt
 
Requested document not found when clicked on. Might be a bad link or just the site is down temporarily :) Ignore me.. it's back
 
Code:
RUN @ 09-Jun-12 12:00:56 AM

VERSION: 1.48
REGISTERED: True
PROFILE: User2010

MESSAGE: Could not find file 'G:\Setup\bowler_ban'.

STACK TRACE:    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
   at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
   at System.IO.StreamReader..ctor(String path)
   at Utility.XML.XMLParser.Parse(String filename)
   at Resources.Sprites.Spritesheet.LoadSpriteSheet(String filename)
   at Resources.Sprites.Spritesheet..ctor(String filename)
   at Resources.Sprites.SpritesheetManager.AddSpriteSheet(String key)
   at Resources.Sprites.SpritesheetManager.GetSpriteSheet(String key)
   at Cricket.Main.GameObject.Player.Render(Single ratio, Camera2D camera, Boolean isTest)
   at Cricket.Main.GameInstance.DisplayWindow(Int32 x, Int32 y, Int32 w, Int32 h)
   at Cricket.Main.GameInstance.Display(Single ratio)
   at Cricket.Main.GameInstance.Loop()
   at Cricket.Main.Game.Main(String[] args)

Error while playing an exhibition T20 match, Ind v Ban. This was without the 2D texture pack. Then I put those files in the texture folder, the same message was generated but, 'G:\Setup\bowler_ban' was 'G:\Setup\bowler_ind'
 
@User2010: Hmm, that's not good - is that with the latest texture pack from the web site? Do you mind trying the game in 3D mode?
 
There was only one texture pack, isn't it? Also, it was in 3D mode itself. Tried 2D, same thing.
 
No problem :) Sorry to make you download these big files so often :/ I tested it on 3 laptops and 1 desktop, so there must be something small I missed.
 
No worries actually. Recently, I've managed to get a respectable net so, I don't mind these files now. :D
 
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