hi kurktz this error keeps throwing randomly, once while i was trying to save file in career i think and once while simulating bowling in quick match
Code:
RUN @ 08/05/2014 19:18:55
VERSION: 2.674
REGISTERED: False
PROFILE: rams
PERMISSIONS MODE: True
MESSAGE: The given key was not present in the dictionary.
STACK TRACE: at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at Cricket.Main.GameInstance.SaveGame(String filename) in d:\Projects\Cricket Heroesv3D - scaling & networking\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 7359
at Cricket.Main.GameStateFileMenu.ProcessSave() in d:\Projects\Cricket Heroesv3D - scaling & networking\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameStateFileMenu.cs:line 57
at Cricket.Main.GameStateDialog.ProcessInput(Single ms) in d:\Projects\Cricket Heroesv3D - scaling & networking\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameStateDialog.cs:line 74
at Cricket.Main.GameInstance.Loop() in d:\Projects\Cricket Heroesv3D - scaling & networking\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 18608
at Cricket.Main.Game.Main(String[] args) in d:\Projects\Cricket Heroesv3D - scaling & networking\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\Game.cs:line 4406
Code:
RUN @ 08/05/2014 19:25:14
VERSION: 2.674
REGISTERED: False
PROFILE: rams
PERMISSIONS MODE: True
MESSAGE: The given key was not present in the dictionary.
STACK TRACE: at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at Cricket.Main.GameStateDeliver.ProcessInput(Single ms) in d:\Projects\Cricket Heroesv3D - scaling & networking\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameStateDeliver.cs:line 17394
at Cricket.Main.GameInstance.Loop() in d:\Projects\Cricket Heroesv3D - scaling & networking\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 18524
at Cricket.Main.Game.Main(String[] args) in d:\Projects\Cricket Heroesv3D - scaling & networking\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\Game.cs:line 4406