kurtkz
Game Developer
Speaking of online games...how should disconnects be treated? The person who disconnected forfeits and is docked points? What about people who bowl 100 wides to waste time?
@future cricketer: Sorry, mate. Didn't get a chance to do it yet.
RUN @ 20/05/2014 14:02:27
VERSION: 2.675
REGISTERED: False
PROFILE: N/A
PERMISSIONS MODE: False
MESSAGE: The type initializer for 'GameEngine.Database.DatabaseManager' threw an exception.
STACK TRACE: at GameEngine.Database.DatabaseManager.get_Instance()
at Cricket.Main.Game.Main(String[] args) in d:\Projects\Cricket Heroesv3D - scaling & networking\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\Game.cs:line 3459
@NAMAN: Run Launcher.exe and make sure that you tick Use Permission Mode. That should resolve the problem.
RUN @ 20/05/2014 19:45:28
VERSION: 2.667
REGISTERED: False
PROFILE: Naman
PERMISSIONS MODE: True
MESSAGE: Object reference not set to an instance of an object.
STACK TRACE: at Cricket.Main.GameObject.TeamManager.IsNeutral(GameInstance instance) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameObject\TeamManager.cs:line 3354
at Cricket.Main.GameStateFallOfWicket..ctor(BallStatistics stat, Int32 _ofacing, GameStateDeliver _state) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameStateFallOfWicket.cs:line 307
at Cricket.Main.GameStateDeliver.ProcessInput(Single ms) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameStateDeliver.cs:line 17629
at Cricket.Main.GameInstance.Loop() in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 18298
at Cricket.Main.Game.Main(String[] args) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\Game.cs:line 4353