dancingmongoose
International Coach
- Joined
- Dec 15, 2009
- Online Cricket Games Owned
- Don Bradman Cricket 14 - Steam PC
Have you ever got an lbw to go your way yet?
@DM: Are you still not able to get lbws without referring?
Another idea I had, graphically, would be to have player profiles like their cricinfo pages irl, and then when a player comes out to bat, you get their picture and their stats, possibly for that format or their recent form. I don't know how hard that would be to add in.
RUN @ 9/04/2013 2:57:39 PM
VERSION: 2.53
REGISTERED: True
PROFILE: DM
MESSAGE: Stack empty.
STACK TRACE: at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
at System.Collections.Generic.Stack`1.Peek()
at Cricket.Main.GameInstance.ModalMessage(String message, String title) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 16589
at Cricket.Main.GameInstance.AddState(GameState newState, Boolean ignoreAll) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 11936
at Cricket.Main.GameState.SwitchState(Boolean terminate, GameState newState) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameState.cs:line 262
at Cricket.Main.GameStateDeliver.ProcessInput(Single ms) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameStateDeliver.cs:line 16268
at Cricket.Main.GameInstance.Loop() in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 17286
at Cricket.Main.Game.Main(String[] args) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\Game.cs:line 4301
RUN @ 9/04/2013 3:22:54 PM
VERSION: 2.53
REGISTERED: True
PROFILE: DM
MESSAGE: Could not find file 'C:\Program Files (x86)\Cricket Heroes\Full\batsman_NSW'.
STACK TRACE: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
at System.IO.StreamReader..ctor(String path)
at Utility.XML.XMLParser.Parse(String filename) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Utility\XML\XMLParser.cs:line 50
at Resources.Sprites.Spritesheet.LoadSpriteSheet(String filename) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Resources\Sprite\Spritesheet.cs:line 134
at Resources.Sprites.Spritesheet..ctor(String filename) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Resources\Sprite\Spritesheet.cs:line 37
at Resources.Sprites.SpritesheetManager.AddSpriteSheet(String key) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Resources\Sprite\SpritesheetManager.cs:line 41
at Resources.Sprites.SpritesheetManager.GetSpriteSheet(String key) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Resources\Sprite\SpritesheetManager.cs:line 74
at Cricket.Main.GameObject.GameObject.get_Frames() in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameObject\GameObject.cs:line 350
at Cricket.Main.GameStateDeliver.ProcessInput(Single ms) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameStateDeliver.cs:line 19793
at Cricket.Main.GameInstance.Loop() in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 17359
at Cricket.Main.Game.Main(String[] args) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\Game.cs:line 4301
@DM: Hmm, have you switched shadows to low? I haven't optimized the shadow rendering yet.