Mr Snrub
International Coach
- Joined
- Aug 7, 2006
Had a few games tonight with a good mate, who hasn't played much (if any) of DBC'17 at all (except now around at my place), but is pretty good at DBC'14 and he was very surprised by a few things.
We played with both custom and normal settings (and with custom we used various settings from throughout this thread) and some of the things he noticed and asked about were:
"Why is it that the outfield almost doesn't slow the ball at all? I mean I can understand the inner-circle, but the ball almost doesn't ever stop in the outfield!" One ball beat the fielders and rolled on and on, it began slowing and slowing and crawling along and still crawling along almost stopped, but not, 2 metres from the boundary. Here came the fielders, two of them. It was still moving, so slowly, but not stopping, snail racing them to the line. It juuuuuuuuuuuuuuuuuuuuuuuuuuuuuuust got there. Then it all happened again 10mins later.
"Why is the timing so early no matter what we set it to?"
"Maybe it was custom difficulty, try the default on Pro (then Amateur). Okay it's the same, why do you need to play a shot before you have any idea where the ball is going?"
(On custom - gradually lowering foot placement difficulty to 45 and then below) - "This doesn't seem to make a lot of difference and sometimes the shots I'm playing are coming out as totally different, when I use footwork"?
We put bowl quality influence down to 40 and it still was hard to hit the ball around, but it's not down to those things, it's down to the criminally early timing that's needed. It's crazily different to DBC'14.
We went on to play DBC'14 and the difference was night and day. "Okay, the only thing that's rubbish about batting is that I can't read length until too late and I'm used to working around that with only two bouncers per over".
Final verdict from my friend "I'll stick with DBC'14" basically. In general, he seems to think there's a lot of good new stuff, new bowling, new nicks, more dangerous fast pace than medium, shots going to more places. He loves the more official looking teams, grounds and logos, but in short, what doesn't work in DBC'14 is less annoying than what doesn't work in DBC'17. I don't think I let him play until patch 3 and I don't try and influence friends I just try and see how they feel when they play.
We played with both custom and normal settings (and with custom we used various settings from throughout this thread) and some of the things he noticed and asked about were:
"Why is it that the outfield almost doesn't slow the ball at all? I mean I can understand the inner-circle, but the ball almost doesn't ever stop in the outfield!" One ball beat the fielders and rolled on and on, it began slowing and slowing and crawling along and still crawling along almost stopped, but not, 2 metres from the boundary. Here came the fielders, two of them. It was still moving, so slowly, but not stopping, snail racing them to the line. It juuuuuuuuuuuuuuuuuuuuuuuuuuuuuuust got there. Then it all happened again 10mins later.
"Why is the timing so early no matter what we set it to?"
"Maybe it was custom difficulty, try the default on Pro (then Amateur). Okay it's the same, why do you need to play a shot before you have any idea where the ball is going?"
(On custom - gradually lowering foot placement difficulty to 45 and then below) - "This doesn't seem to make a lot of difference and sometimes the shots I'm playing are coming out as totally different, when I use footwork"?
We put bowl quality influence down to 40 and it still was hard to hit the ball around, but it's not down to those things, it's down to the criminally early timing that's needed. It's crazily different to DBC'14.
We went on to play DBC'14 and the difference was night and day. "Okay, the only thing that's rubbish about batting is that I can't read length until too late and I'm used to working around that with only two bouncers per over".
Final verdict from my friend "I'll stick with DBC'14" basically. In general, he seems to think there's a lot of good new stuff, new bowling, new nicks, more dangerous fast pace than medium, shots going to more places. He loves the more official looking teams, grounds and logos, but in short, what doesn't work in DBC'14 is less annoying than what doesn't work in DBC'17. I don't think I let him play until patch 3 and I don't try and influence friends I just try and see how they feel when they play.