On the topic of bowling speeds, may or may not be of any interest.
Default game settings a bowling speed rating of 50 for each pace bowling style will get you roughly 95, 87, 76 mph. Based on the teams done by
@Llewelynf, I don't know if he has made any changes from the default players, with Starc's (fast bowler) bowling speed at 89 and Hazlewood (fast medium) at 70 if you reduce the Pace Bowling Speed Max to 45 in the Gameplay Modifiers you'll have Starc bowling around 94/94mph and Hazlewood 86/87. I have reduced ball friction and ball bounce too (not sure how much effect this has).
The problem is any change you make on the right hand side of a players screen
jumbles their stats EVERY TIME. So bowling speeds could be inconsistent for everyone even if someone changes mentality or batting position.
You can get a decent medium fast bowler (bowling late 70s early 80s) by setting a Medium bowler with pace bowling somewhere between 70 to 100 (depending on the gameplay modifiers, if you lower bowling speed max then it'd need to be higher) or setting a Fast Med bowler to 0 - 10.
The problem is that bowling speed is part of the calculation for all around bowling skill, so every 10 for bowling speed = 1 total skill point. So if you try to up the speed of medium bowler they might end up too good and a fast medium too low meaning other stats need to be skewed up or down in order to get a balance. Not completely a problem if you pick bouncer or slower balls to reduce. I'm guessing (
@francobaldo1 might be able to say) total bowling skill rating will be pretty important when the AI picks who bowls.
Yes, I've got too much time on my hands.