whiteninness
Panel of Selectors
- Joined
- Dec 13, 2003
- Online Cricket Games Owned
All previous cricket games have just had a set of fields and they would move through them during the game but only very roughly following what was actually happening.
In BA cricket are the AI fields just chosen from a set (but possibly a large one so it can be realistic) or does the AI move fielders individually? An example would be "he looks weak outside off but loves a hook so let's move cover to backward square leg and tempt the cover drive and also see if we can suck him into getting caught on the hook". It wouldn't necessarily have to be as intelligent as that, but it'd be nice if the fielders were moved individually and it weren't just everyone moving at once.
In BA cricket are the AI fields just chosen from a set (but possibly a large one so it can be realistic) or does the AI move fielders individually? An example would be "he looks weak outside off but loves a hook so let's move cover to backward square leg and tempt the cover drive and also see if we can suck him into getting caught on the hook". It wouldn't necessarily have to be as intelligent as that, but it'd be nice if the fielders were moved individually and it weren't just everyone moving at once.