Considering Ross has refused to address the discussion that has taken over the last 5-10 pages of this thread (that will undoubtedly have been seen) I'm going to assume that what is happening is for a reason that is being kept quiet and that perhaps I should do the same thing. With that, I'm not going to engage further in the discussion on a direct basis (beyond the intended reply in this post).
What I will say is that I'm unsure as to what the motive is here, because there are a number of us who share the same concern about it, and it would have taken twenty seconds to post 'don't worry about it at all'. I haven't seen that, and as this is an audition of sorts for the developer of one game to reach me over another, it's regrettable that a legitimate concern I have over this game was (perhaps deliberately) ignored.
True, perhaps there is some entitlement in there. Imagine this game is ?40 when it comes out. I work my backside off all day to improve the company I work for (and the people in it), and that money is thoroughly earned when it pings in to my bank account every month. Because of the effort I put in, I think twice about everything I buy so that the money I grafted for isn't wasted on a game that wasn't worth it. ?40 is even more expensive in this day and age, because perhaps in the grand scheme of things none of us should be spending that on games when professional redundancy looms for pretty much any one of us.
The way I see it, there's always a game that is going to be better than DBC as an alternative - there are better games for outright beating people up or shooting them (Battlefield, GTA5), there are better games for having a laugh in a group with friends/colleagues (fun titles such as Full House Poker), and there are better games for emotional investment in a story (The Last of Us, Spec Ops: The Line). DBC needs to fight for the right to be one of the games in my library, not limited to the financial implications I noted before, the competition it's going to have, and the loyalty it needs to forge with me (and many of us) so that people continue to play it and support Big Ant on an ongoing basis so it can reach the global upper tier of game developers. One of the catalysts of that is transparency.
What I will say is that I'm unsure as to what the motive is here, because there are a number of us who share the same concern about it, and it would have taken twenty seconds to post 'don't worry about it at all'. I haven't seen that, and as this is an audition of sorts for the developer of one game to reach me over another, it's regrettable that a legitimate concern I have over this game was (perhaps deliberately) ignored.
Despite the disrespectful and rude post (of which I recommend you check the banner at the bottom of the page before continuing with), you can have a response to that. I am feeling generous, we've got a public holiday here in the UK and I've got a bit of time before I need to be somewhere this morning.The game will come out when it is damn ready to come out. The level of self-entitlement and 'me me me' in this thread is incredible. Grow up children.
True, perhaps there is some entitlement in there. Imagine this game is ?40 when it comes out. I work my backside off all day to improve the company I work for (and the people in it), and that money is thoroughly earned when it pings in to my bank account every month. Because of the effort I put in, I think twice about everything I buy so that the money I grafted for isn't wasted on a game that wasn't worth it. ?40 is even more expensive in this day and age, because perhaps in the grand scheme of things none of us should be spending that on games when professional redundancy looms for pretty much any one of us.
The way I see it, there's always a game that is going to be better than DBC as an alternative - there are better games for outright beating people up or shooting them (Battlefield, GTA5), there are better games for having a laugh in a group with friends/colleagues (fun titles such as Full House Poker), and there are better games for emotional investment in a story (The Last of Us, Spec Ops: The Line). DBC needs to fight for the right to be one of the games in my library, not limited to the financial implications I noted before, the competition it's going to have, and the loyalty it needs to forge with me (and many of us) so that people continue to play it and support Big Ant on an ongoing basis so it can reach the global upper tier of game developers. One of the catalysts of that is transparency.
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