A company tried scripted randomness once didn't they? I think it was called Ashes...something.
I'd argue their "scripting" was monkeys juggling water balloons while Mike Fegan went on tropical holidays in early September on the 505 credit card...
Don't forget the pomoronic physics....
The shots were identical up and up - the timing was ideal yet the ball was flying off in random ways. you have no idea where the ball will end up - there are too many shots linked to the same inputs. small variations are natural but this game has some very strange automatic shot selection and strange physics.
scripted randomness i guess to fool people to believing it is realistic.
For the CA update can the multiplier be Fonzie?
Won't quote him but surely he'd get that it would be nearly impossible to to push both sticks up at the exact same timing and the exact same degree ball after ball? I wouldn't think there would be too many identical shots played over the game's lifespan let alone a short spell in the nets. Even a couple of degrees off with the shot direction results in a the ball coming off at different speeds, angles and directions - strangely like the real game of cricket!
Unless of course he's downloaded the version with keyboard controls for 'up and up'
*before people ask, there is no version with keyboard controls