I'm greatly interested to see how it goes: We never did an IC10 PC version because (*disclaimer* according to public sources online) sales of AC09 on PC would not have even covered the cost of development (reportedly less than 0.5% of the console sales). But since then the playing field has changed greatly (AC09 was only available digitally on Boonty. *BOONTY*!) and now only 5 years later digital is a HUGELY more developed market. I would expect it, with Steam, to make up a *much* bigger percentage of sales now.
AC09 eventually made it to Steam - but was pulled around the same time that the online servers were taken offline. BLIC 2007 was on there as well - now also gone. Would love to get a Steam copy of BLIC 07, the DRM on the DVD version refuses to work for me now.
Getting the beta patches on PC (which didn't work with the Steam version) helped make not getting IC2010 a bit easier to handle. Missing a few editions in the series is okay by me - modifications of PC games help demonstrate how little is really 'new' in yearly console updates.
I would suggest that DBC14 will struggle on PC - it will be abnormally expensive for a Steam game*, and the history of other recent cricket games will make it even harder for all but the biggest fans of the sport to purchase it. It'll be helped by (ideally less than) two months of console user reviews to get rid of the 'new cricket game on Steam' stench of AC13, but it's tough.
Still, considering Ross has implied RLL2 has an unreleased PC version, you'd have to think even getting a few thousand copies sold would be better than literally nothing.
But, I suppose it's worth making the point that despite my rage at the 2 month delay, it's certainly appreciated that they didn't simply ignore PC gamers entirely.
I think that most of the Steam users that might buy a cricket game would either A) have a controller already or B) be prepared to buy one.
Steam might even push it a bit on that basis as part of trying to make big picture mode a thing - though that might just be for the games ported to Linux (as the 3 cricket games fans running Ubuntu go wild).
I wonder how it plays on that controller Valve are making for the Steam Machines?
* Which is the downside to the never ending sales model of Steam - it's so hard to get noticed on the store with all the crap and only big price cuts in the sales can drive widespread attention outside those looking for it directly.