Gayan
Club Captain
- Joined
- Mar 26, 2015
- Online Cricket Games Owned
- Don Bradman Cricket 14 - PS3
- Don Bradman Cricket 14 - PS4
Realistic timing ( timing in real time): where it feels like your waiting for the ball to come onto the bat and playing the ball off the pitch.
The problem with picking up line and length has been a flaw in every cricket game because you are made to play your shots so early. The quick fix used by many games was the pitch marker so you at least know where the ball would end up. The timing in every cricket game is basically pick up the line and length as quickly as possible and initiate the shot. You know for fast bowlers you have to pick it up quick, more time for fast medium, slows etc. The timing doesn't feel natural doesn't really feel like your middling it.
The problem with being made to play your shots so early is that you are not aloud to react to pitch conditions and swing/seam/spin. For example you try to smash it through cover and its edged to slip. In the replay you clearly see that there was some out swing , but because you are forced to play shots so early you weren't aloud to react to it in real time. You have already initiated the shot before the ball has even started to shape away. Batting would be more enjoyable if you are able to react to the phenomena of the ball through the air and off the pitch. Just seems a waste implementing movement in the game which is clearly visible in the replays but when batting you are not aloud to react to it.
For example batting on a green top would be alot more enjoyable if we are able to time the ball in real time. The ball would zip through more than a flat pitch so you would feel more hurried and would be conscious of swing when batting. Currently conditions just seems cosmetic cause we cant react/ajdust shots in real time to the phenomena of the ball.
Timing in Real time would take advantage of the uniqueness of the pitches and conditions. You would be adjusting your game, e.g., at Wacca with extra bounce you will look more to get on the bck foot, on a dry Indian pitch you would have to look to get on the front foot and look out for balls that grip and turn sharply. The way timing is in the current game you are hurried to play shots, its already hard to pick up line and length let alone have the time to react to the phenomena of the ball
That's why slow balls are so lethal in this game, you are so fixated on picking up the line and length so you don't really have the time to react to changes of pace.
The problem with picking up line and length has been a flaw in every cricket game because you are made to play your shots so early. The quick fix used by many games was the pitch marker so you at least know where the ball would end up. The timing in every cricket game is basically pick up the line and length as quickly as possible and initiate the shot. You know for fast bowlers you have to pick it up quick, more time for fast medium, slows etc. The timing doesn't feel natural doesn't really feel like your middling it.
The problem with being made to play your shots so early is that you are not aloud to react to pitch conditions and swing/seam/spin. For example you try to smash it through cover and its edged to slip. In the replay you clearly see that there was some out swing , but because you are forced to play shots so early you weren't aloud to react to it in real time. You have already initiated the shot before the ball has even started to shape away. Batting would be more enjoyable if you are able to react to the phenomena of the ball through the air and off the pitch. Just seems a waste implementing movement in the game which is clearly visible in the replays but when batting you are not aloud to react to it.
For example batting on a green top would be alot more enjoyable if we are able to time the ball in real time. The ball would zip through more than a flat pitch so you would feel more hurried and would be conscious of swing when batting. Currently conditions just seems cosmetic cause we cant react/ajdust shots in real time to the phenomena of the ball.
Timing in Real time would take advantage of the uniqueness of the pitches and conditions. You would be adjusting your game, e.g., at Wacca with extra bounce you will look more to get on the bck foot, on a dry Indian pitch you would have to look to get on the front foot and look out for balls that grip and turn sharply. The way timing is in the current game you are hurried to play shots, its already hard to pick up line and length let alone have the time to react to the phenomena of the ball
That's why slow balls are so lethal in this game, you are so fixated on picking up the line and length so you don't really have the time to react to changes of pace.
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