Shooting is very hard for me on the demo, anyone else with the same problem?
Do you mean finishing one on ones? I'm finding them a lot more tricky as well - apparently, it's down to timing the shot correctly.
I can't seem to get into space. As soon as I make a couple of touches the defenders are all over me and my team mates are never in a position to take a good pass.
However, when it's my team defending, my defenders won't even do anything at all to shut down the opponent unless I get to them myself, which is quite difficult at times with the new defending system, and the opposing team always has a selection of a few players in space.
AI is really shaky, I feel it's been quite unbalanced for the last few games.
I just hope career mode is good enough for me to be able to play just that while barely playing the game itself.
What level are you playing on? Forget Legendary and forget World Class - this new defensive system has introduced something of a learning curve. Drop down to professional until you're comfortable with it. Anything lower than professional though and the AI don't run at their top speed - why do EA have to tie player's top speed to the difficulty level?
Defending is well difficult in FIFA 2012 but I guess it is down to timing and practice. Have to say, I'm not overwhelmed at how the game plays, was expecting something a lot better. I enjoy the fact the game is slightly slower so it's easier to build an attack and pick out passes rather than being hassled by a defender the millisecond you get the ball. Not having the problem with shooting, finding it a lot easier than last years game!
The problem I have with the game is the dynamism in attack, the only way you seem to be able to get players to move well off the ball is to do a 1-2. Sometimes when I do the button for sending a player on a run he does go, but not in a good way, just runs straight rather than somewhere useful. The other thing is that it only sets one player off, say there are two players running towards the box if I press L1, then it's always the closest player that is indicated to set off.
Gonna try a few more games, obviously it's difficult to get into it when you only get 3 minutes in a half but thought it would be far better than it is.
Also, this collision system isn't as great as they say it is.
Same advice I gave above - if you jumped straight into Legendary as we usually do, forget that and drop to professional until you've got used to the game's subtle differences, not least TD.
Regarding the Impact Engine, I'm not completely sold on it just yet. It has great potential, but right now it's rather buggy.
Seems to me that Professional level is the sweet spot with this demo - I see players making runs all the time and they're not always straight ahead either, sometimes they're diagonal and provide much needed support.
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Can someone please give me step to step instructions on how to make a PS3 controller work on PC (Windows 7 x64 laptop)? I have read a bunch of sites and followed the instructions but none of them seem to actually work.
This is a post I found at EA forums:
If you would like to add support for the 'Twin USB Joystick' of which are the old ps2 controllers to usb devices.
Add this to your buttonData.ini
AddController "Controller_053"
AddAlias "Twin USB Joystick"
AddMap PC_AXIS_0_DOWN VB_AI_LS_DOWN
AddMap PC_AXIS_0_DOWN VB_FE_LS_DOWN
AddMap PC_AXIS_0_RIGHT VB_AI_LS_RIGHT
AddMap PC_AXIS_0_RIGHT VB_FE_LS_RIGHT
AddMap PC_CONTROL_BUTTON03 VB_AI_A
AddMap PC_CONTROL_BUTTON03 VB_FE_SELECT
AddMap PC_CONTROL_BUTTON02 VB_AI_B
AddMap PC_CONTROL_BUTTON02 VB_FE_CANCEL
AddMap PC_CONTROL_BUTTON01 VB_AI_Y
AddMap PC_CONTROL_BUTTON01 VB_FE_Y
AddMap PC_CONTROL_BUTTON04 VB_AI_X
AddMap PC_CONTROL_BUTTON04 VB_FE_X
AddMap PC_CONTROL_BUTTON07 VB_AI_LB
AddMap PC_CONTROL_BUTTON07 VB_FE_LB
AddMap PC_CONTROL_BUTTON08 VB_AI_RB
AddMap PC_CONTROL_BUTTON08 VB_FE_RB
AddMap PC_CONTROL_BUTTON05 VB_AI_LT
AddMap PC_CONTROL_BUTTON05 VB_FE_LT
AddMap PC_CONTROL_BUTTON06 VB_AI_RT
AddMap PC_CONTROL_BUTTON06 VB_FE_RT
AddMap PC_POV_0_UP VB_AI_LDPAD_UP
AddMap PC_POV_0_UP VB_FE_LDPAD_UP
AddMap PC_POV_0_LEFT VB_AI_LDPAD_LEFT
AddMap PC_POV_0_LEFT VB_FE_LDPAD_LEFT
AddMap PC_POV_0_DOWN VB_AI_LDPAD_DOWN
AddMap PC_POV_0_DOWN VB_FE_LDPAD_DOWN
AddMap PC_POV_0_RIGHT VB_AI_LDPAD_RIGHT
AddMap PC_POV_0_RIGHT VB_FE_LDPAD_RIGHT
AddMap PC_CONTROL_BUTTON10 VB_AI_START
AddMap PC_CONTROL_BUTTON10 VB_FE_START
AddMap PC_CONTROL_BUTTON09 VB_AI_BACK
AddMap PC_CONTROL_BUTTON09 VB_FE_HELP
AddMap PC_CONTROL_BUTTON11 VB_AI_L3
AddMap PC_CONTROL_BUTTON11 VB_FE_L3
AddMap PC_CONTROL_BUTTON12 VB_AI_R3
AddMap PC_CONTROL_BUTTON12 VB_FE_R3
AddMap PC_AXIS_0_UP VB_AI_LS_UP
AddMap PC_AXIS_0_UP VB_FE_LS_UP
AddMap PC_AXIS_0_LEFT VB_AI_LS_LEFT
AddMap PC_AXIS_0_LEFT VB_FE_LS_LEFT
AddMap PC_AXIS_2_LEFT VB_AI_RS_UP
AddMap PC_AXIS_2_LEFT VB_FE_RS_UP
AddMap PC_AXIS_2_UP VB_AI_RS_LEFT
AddMap PC_AXIS_2_UP VB_FE_RS_LEFT
AddMap PC_AXIS_2_RIGHT VB_AI_RS_DOWN
AddMap PC_AXIS_2_RIGHT VB_FE_RS_DOWN
AddMap PC_AXIS_2_DOWN VB_AI_RS_RIGHT
AddMap PC_AXIS_2_DOWN VB_FE_RS_RIGHT