i can execute the advance, and standard "aerial" aggressive shots though.
I'll post something that'll blow 1 and a half peoples minds. I've never played the advance shot successfully. IMO, that's the bit of batting that needs looking at as a fix, those advance shots are useless against pace and seem to only loop up against the spinners, online they're pretty much a guaranteed out in PRO mode and the less said about the sweep shot the better.
I should create a thread about it.
but that being said it is a problem and i think a major one that patch 2 introduced - this wasn't a problem before
I
totally agree. Nowhere have I said it is not a problem, certainly not recently since I've had more time with the game myself. I think there's something odd, but it aint broken... and there's an easy solution we'll call "double-triggering it" that keeps the ball along the ground. I've seen page after page of "I can't play x shot anymore, so I'm uninstalling" or "Patch 2 has broken my game" when the level-minded opinion, the
correct opinion, is that it's huge improvement in both fielding, batting and unequivocally bowling. Does it need more work? Yeah, I think HBK has posted that they're looking into it. So I don't get the vitriol towards me when I make a simple post saying essentially; "Yup, its not quite right... but have you tried using the double-triggers, cause that works for me?"
Online, In Career mode... I've never been dismissed caught in all the places people are claiming to have issues with because since I got the game, I've just got used to using the double-triggers for those shots? Which leads me to...
i disagree quite strongly with your comment in an earlier post about the balance being about right, it's way way off.
Which is cool, because you and I can have a conversation about this shit these days without getting petty and it breaking down to multiple-posts in multiple-threads about what a shit poster I am, which is where
@Madman has gone off the deep end. I fully appreciate some folks can't play the shots the way they used to, but since I've ALWAYS played those shots the SAME WAY and have seen no change (other than, now... not getting caught out by mid-on all the time) I simply can't replicate the same "errors" that everyone else is seeing... That's really all it is. Hence why I'm apathetic at best with this whole thing...
If I had any strong opinion about anything, it's the tweaking AI field sets which cause a lot of the problems... I'd then look at things like the advance shot, sweep shot and cut shot all with/without triggers as they're all hit-and-miss in regards to timing. Most of all, and importantly, I'd look into more quantifiable feedback for the batter from the HUD to tell us what we're doing wrong, or right. That's the key for me, the game actually telling you when you're doing the right thing in-game, in any mode so you can learn. It's not about an additional HUD thing, it's as simple as when you time the ball correctly, it glows green or something... when it's not timed correctly, it's red. Or something better than someone else can suggest.
There is an audio cue for sure, that has a completely different sound when you time it correctly than when you mis-time it - I find it more successful, again, in online matches and playing with headphones on. Which isn't for everyone...
But yeah, basically everything you say I agree with. It's just varying degree's of the same...
...also, have you lost weight? You're looking fantastic. [/notashitpost]