So do I (hope it's not that big of a thing). You should look at my code that does extras. I decided (poorly) to support all possible events, rather than all plausible events. So, right now, you can get run out off a no ball off of which you scored leg byes. :oAnd I thought I had at least got this stuff right! :doh Oh boy, I wish it isn't that big of a thing.
Fixed in V1.1, thank you.CG123 said:You shouldn't be able to get stumping's off the pace bowlers. I saw a player get stumped off the first ball of the match.
Fixed in V1.1, thank you.CG123 said:Economy rates/run rates should be done to two decimal places not three. e.g. instead of 8.333, it should just be 8.33.
Fixed in V1.1, thank you.sohum said:Minor point, but a no ball counts as a ball faced for a batsman, since he technically has the opportunity to score runs off the bat off of one.
Would take a while to fix, so sorry about it not being fixed in 1.1CG123 said:The bowling card should be in the order of, when the player's bowl. Not where the player's bat.
I've been told of the run outs thing before, so I've reduced them a bit. A touch lower in stumpings as well, since they don't come up with pace bowlers now.CG123 said:Too many stumping's and run-out's, on average I found 2 - 3 a game. If anything their should be 1 - 2, but quite often none.
No sorry, I don't have time, but you can ask the others around here!Can you release some team files?
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Economy rates/run rates should be done to two decimal places not three. e.g. instead of 8.333, it should just be 8.33.
* No more stumpings of pace bowlers.
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Minor point, but a no ball counts as a ball faced for a batsman, since he technically has the opportunity to score runs off the bat off of one.
* Too many stumpings and run outs.
* Keeper’s being assigned incorrectly.