The_Pharoah
International Coach
That's my understanding at this stage. I haven't played a career past year 3 yet, so I don't know for certain from my own experience
oh man that would be crap. is it better then that we avoid the 'get best'?
That's my understanding at this stage. I haven't played a career past year 3 yet, so I don't know for certain from my own experience
@Ross and @hbk, i've been thinking a lot about the upcoming patch(s) and i've come up with a couple of ideas.
Firstly: My fav player is Trego, now i love playing in my career but i'd love to be able to have the option of playing as an existing player and taking them through a career. I know we wouldnt get stat increases etc but we could still go for international selection and have goals we want to achieve and so forth...maybe have a set of achievements for it. Its just an idea to explore and could probably be fairly easy to implement.
Not to say that career as it is isnt good, because it is, but theres just something about being able to play in that arena with your fav player that just speaks to me.
Secondly: I'd like to see a 'player lock' feature. What i mean by this is, say i start an ashes series on pro or higher, now, i havent got the mental fortitude to bat and bowl as every player. I would like to be able to 'lock' what player(s) i play with and would have control over during that game. The captancy side of things in regard to what actions to take on the field can also be an option to set if you're not 'locking in' playing as the captain but still want to control all captain related things on field.
Thirdly: This is gameply related and has been discussed a lot.
I know people are having trouble batting on pro and higher and want earlier indicators and i know you're working on your own ideas. An idea i had was to have a 'pace slider'. Essentially this allows the user to adjust how fast balls come at them. What i mean by this is, for instance, i think its fair to say its comfortable playing against straight up medium pacers, so imagine having a pace slider where you could slide how fast say a Mitchell Johnson bouncer comes at you to what an 80mph delivery looks like. That way you can adjust the speed of things to whats comfortable to you.
If you've played MLB THE SHOW, you'll know what i'm talking about. It gives you the option of sliding how quickly balls come at you. DB could work in the same way. Leave the slider on max and the ball speed is how it is now...slide it down and you can tailer your experience to your level.
Just some general things:
I know some of these have been discussed etc but im still not seeing enough edges by me or cpu.
Keepers need to stand the appropriate distance behind the stumps...balls shouldnt consistently be bouncing to them when a bowlers pace drops. In real life, as a keeper you make an adjustment and move closer. It would also help that the rare edges i do see dont keep bouncing before the keeper takes it.
We should be able to get a keeper to stand up to the stumps off medium pacers.
Fix stump physics if possible. It just doesnt look right bowling or getting bowled and the stumps barely move.
You're already looking at cpu AI and situational AI so thats good.
You're fixing fatigue so thats sorted.
CPU doesnt bowl on off and outside of off enough. I know you know already but they just dont. They dont work line and length consistently, they are very scattered and dont work to a long term plan. Its fine for some bowlers as thats how they are in real life but CPU needs to work off and outside of off in longer formats.
AI also needs adjusting to bowl situationally...for instance, more yorkers for yorker type bowlers in general but ESP in T20 at the death. I think bowlers just need to bowl like themselves in real life if that can be coded somehow.
Theres traits for batsman, so i wonder if the same can be applied for bowlers. For example 'yorker specialist', 'reverse swinger', etcetc, and what these traits could do is give the player a small bonus in certain situations (same for batsman)...it would just add a level of realism and individulality to game matchups and situations.
Dynamic batting orders in career is needed.
Bowling for users needs to be harder(but not by removing the guide...i mean smarter batting AI). Plus more varied wickets in relation to where we're bowling. Its disappointing to see nearly all my wickets go the mid on/off. I guess this works hand in hand with you working on cpu AI.
I know i've written a lot but i hope its helpful. Keep up the good work:] and thanks for a great game.
What happened to the birds in the first screenshots?
oh man that would be crap. is it better then that we avoid the 'get best'?
The players dropping easy catches is definitely an issue that needs to be looked...4-6 catches are being dropped [not talking about diving or hard catches]....
Mate how bout a more objective and thought out response? Less emotion, more content. Im just giving my opinion on a public forum. That's the point of forums...
And you 'understand' its a fantastic game for $100 in the year 2014? What, like someone has told you this and you just nod your head. How bout thinking about it and giving your own opinion?
Only difference that would make (if the players not changing is correct) is that the names you're seeing the same for 20 years will be names you've learned from playing, rather than real people's names.
So are you expecting the reply to be "OH YEAH TOTALLY" ??
You'd also need to rebalance the hitting in the air, though.
Hello everyone.
Just wanted you to know i found a weak spot against the AI while batting.
Just block after hitting a couple of 4s on the legside, the AI think they can attack. Then easy 4s on the legside or offside. Just do this over and over again and you will score scores over 350 all out almost all the time.