Restating the annoyance of the 'leave' controls. A four player, 2 players per team game (swapping controllers) was marred with about 5 occurances per team over a 15 over game. You think it's gone and you've mastered the right delicate pressure on the controller and then it happens.... again.
Also, there's a bit of a need for the radar (when choosing a field) to reflect the handedness of the batsman facing. We all are having to translate it over in our minds for a left hander. I know, I know, look through the batsmans eyes, but we just don't have time for that over and over when you have that many people playing. Also, it can be hard with umpires and the depth of field of the view to tell exactly where fielders are.
Agree with both of the above posts. I have stated since the academy nets were released that the leave button would be much better if it was configured to the right trigger button. Pressing it with the LHS pushed forward could be a front foot leave, LHS pulled back could be backfoot leave or duck. This makes so much more sense to what it is currently as I find my finger is always resting on the right trigger to defend. Engaging the RHS could still be defend just as it currently is.
The choosing and saving a field in game needs sorting out as well as switching for left-handed batsmen. As mentioned you spend more time setting fields than actually playing if you are bowling and it makes you not want to switch bowlers because of the time wasted. Then you have the ridiculous problem of the field changing after you have taken a wicket, and spin bowling fields being chosen for pace bowlers and vice versa. The whole system is really poor.
I think there's logic behind the selection - instead of playing a shot by pushing the right stick in a particular direction, pushing the stick in picks none of the directions and logically leaves the ball alone.The problem with the leaving has been brought up a lot. It's just not a natural way of leaving.
It was @grkrama, he said it was WIP, so we should wait on that....Didn't somebody on here say that they had reconfigured their leave button? I didn't think that was possible.
It was @grkrama, he said it was WIP, so we should wait on that....
I feel leave would be much easier with only assigning the LAS in the direction you want to leave...
This way the leave animation use is higher than it is now, and another thing is that using this it will look more realistic for the visual part as well....I really like this idea, forward for a standard leave, back to duck for example. Maybe go as far as back/diagonal to sway out of the way. I think I actually prefer this idea to using a trigger button.
If you're on PC, there's some tools you can use to reassign controller buttons outside of games, that'd probably be why/how.Didn't somebody on here say that they had reconfigured their leave button? I didn't think that was possible.
No. And there won't be a release date announced in advance.any date announced for next patch for ps3/ps4?
It was @grkrama, he said it was WIP, so we should wait on that....
I feel leave would be much easier with only assigning the LAS in the direction you want to leave...
Exactly, which is why leave requires an input.This will need to be handled well as I, and plenty of other folks, push the left stick much earlier and push the right stick later on to play a shot. It shouldn't happen that if you are slightly late in your shot, the game interprets it as a leave as this will lead to a bigger "unintentional leave" issue.