Problems with Xbox controllers spinning the ball

My name isn't actually Joe by the way, it's just the name of one of my career players! ;) The joke being "You must be joking!" :lol

You can call me Joe though, if it suits :)


But yes. The problem is easily replicated by doing everything I used to do when I started learning how to bowl spin in this game. Knowing what I know now about spin bowling in this game, helps me because I know what not to do.

Nice to know my videos are helping people though. Great stuff!
Oh okay - there was actually someone at my school years ago who was called Joe King so I thought it might not be so unusual :p.

I'm quite adept at the stick movements required in the game and the rotations etc from playing probably 200+ hours of the EA Skate series on my 360, loved those games! Was just the timing/speed I was rushing a little which your video pointed out :).
 
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Thank You for the reply... Trust me I have spent hours adjusting my movements with the left stick... Tried everything... The thing is I cant even get past the 1st rotation, let alone the 3rd... Each complete rotation causes the meter to go to 0... No matter what the movement pattern... If it was user error, then I would get it right atleast a few times wouldnt I???

You've tried multiple controllers though, by your admission. Troubleshooting 101 would then suggest it is not the controller.

The next step in troubleshooting would be to look at the game. Well, it works as intended, as I can and have demonstrated.

So lastly to troubleshoot the issue, you have to look at the actual input being applied by the user. I can only demonstrate what I know, but what I do know is that poor technique causes the exact issue being described in this thread. ;)

The demonstrable evidence points to technique, not tools.

Make of that what you will though.
 
You've tried multiple controllers though, by your admission. Troubleshooting 101 would then suggest it is not the controller.

The next step in troubleshooting would be to look at the game. Well, it works as intended, as I can and have demonstrated.

So lastly to troubleshoot the issue, you have to look at the actual input being applied by the user. I can only demonstrate what I know, but what I do know is that poor technique causes the exact issue being described in this thread. ;)

The demonstrable evidence points to technique, not tools.

Make of that what you will though.

Im sorry but im unable to see your video... So I cant tell if you replicated the problem accurately...
 
Im sorry but im unable to see your video... So I cant tell if you replicated the problem accurately...

I don't follow. The video is embedded in this thread and madman viewed it fine. Are videos blocked from your end?

the link to the actual video on the youtube site is this, if it helps.


https://www.youtube.com/watch?v=oPo7LaDlkdY
 
Ah ok, I thought that might have been the case :)
 
Nvm I saw it...

Aw well, I've done it now. Still going to post it just in case anyone else has issues viewing the video. :)

dTytOGj.gif
 
Thank u for the help man... Dont know what to tell u though... The "Poor Delivery" above: U really tried hard to make it poor :p ... Whereas im trying my ass off to make mine "Good"... Now please, im not so arrogant as to call u wrong, for all i know i might be a hopeless case and maybe using a gamepad is 100 % beyond me... Its possible... But the amount of time I've spent on the game, tried so many times, so many different ways... what can I say, just that it would be a huge shock if it really turned out to be my fault... Back to trying again... Thank u so much

P.S: I thought I was sooo close to solving the issue today, my previous controller had a callibration issue, wouldnt callibrate correctly no matter what, so I bought a new one today and its callibration was perfect... But when I turned the game on, poof... there go my hopes
 
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I think you perhaps misunderstood how I went about making the video. You have my word that I did not try to make a poor delivery. That would make the entire video pointless. I concentrate hard on every delivery to make it good. It's the absence of concentration that made the poor delivery, not any concerted effort to deliberately make it poor.

The default human behaviour is to assume they are doing everything right, despite evidence to the contrary. Some even dismiss the evidence as being rigged because it does not fit their own view of their own skill of operation. I don't think this is what you intended though, but nevertheless, keep an open mind.
 
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I think you perhaps misunderstood how I went about making the video. You have my word that I did not try to make a poor delivery. That would make the entire video pointless.

I concentrate hard on every delivery to make it good. It's the absence of concentration that made the poor delivery, not any concerted effort to deliberately make it poor.

Ow sorry, it just looked so wacky... hehe... Anyways I have 1 day to check the controller, tomorrow ill return it and order a logitech F510 online...
And if even that doesnt work, then for me gamepads are magical beings, whoz powers are beyond my comprehension... Meaning, I gave up trying to move a stick, that'd be an all time low...
 
Just bear in mind that the sticks on the 360 pads are quite stiff with a natural tendency to snap back to center a little more strongly than say, a PS3 pad. This means you really must ensure that the stick touches the rim to make certain that you are getting perfect rotations. When you aren't concentrating, you might get a more elliptical motion rather than circular.

There is a smaller deadzone though, meaning that its actually more difficult to miscommunicate the input - thereby making the calibration somewhat easier. The bowling meter resets when the stick resets to center, or hits the deadzone. if the controller is calibrated properly, then the only conclusion that can be made is that the motion was poor.
 
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The default human behaviour is to assume they are doing everything right, despite evidence to the contrary. Some even dismiss the evidence as being rigged because it does not fit their own view of their own skill of operation. I don't think this is what you intended though, but nevertheless, keep an open mind.

That is true, and im trying to keep an open mind... U see the my 1st conclusion wasnt a controller issue... I spent 2 days trying everything to make it work... I just automatically assumed that I was doing it wrong... By now i've tried and tried and tried and tried and so i dont want to think that its my fault anymore... Because ive tried so much that now i know that if it IS my technique, then theres nothing i can do about it that i havent already tried...

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Just bear in mind that the sticks on the 360 pads are quite stiff with a natural tendency to snap back to center a little more strongly than say, a PS3 pad. This means you really must ensure that the stick touches the rim to make certain that you are getting perfect rotations. When you aren't concentrating, you might get a more elliptical motion rather than circular.

There is a smaller deadzone though, meaning that its actually more difficult to miscommunicate the input - thereby making the calibration somewhat easier. The bowling meter resets when the stick resets to center, or hits the deadzone. if the controller is calibrated properly, then the only conclusion that can be made is that the motion was poor.

I know the theory... I have tried that from the beginning, but no luck... Also what software was that in the video to record stick movements???
 

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