- Joined
- Oct 13, 2012
- Location
- Melbourne
- Online Cricket Games Owned
- Don Bradman Cricket 14 - PS3
- Don Bradman Cricket 14 - Xbox 360
- Don Bradman Cricket 14 - Steam PC
On a clean connection the game is good, near 100%. We will strive to make it better but that can only be done by limiting the number and size of the transmissions.
Comparing to Ashes of old isn't reasonable, they just had to send one button press across the net every now and again.
Wireless latency can be longer than the time the ball takes to traverse the pitch - by definition that is not fixable in real time, we would have to add delays at the bowlers end and subsequently at the batsman's end, we tried that, was awful to play.
Comparing to Ashes of old isn't reasonable, they just had to send one button press across the net every now and again.
Wireless latency can be longer than the time the ball takes to traverse the pitch - by definition that is not fixable in real time, we would have to add delays at the bowlers end and subsequently at the batsman's end, we tried that, was awful to play.