The range of spinning dismissals is good. It feels like you can beat the bat with turn or a little extra pace, not so much with swing or extra pace.Only on console here, but avidly reading the thread. It does seem that spin bowlers are getting a good wide range of dismissals most of the time, but pace bowlers are struggling with bowleds in particular and LBW's to a lesser extent.
My worry is: how do your program the AI to get out bowled and not have it look like a line of code was triggered. I know nothing about programming so I don't know how hard or easy it is. Apart from the smashes into the leg for bat pad catches most of the caught dismissals feel fairly realistic.