Build Street Cricket Simulator - Stadium, Player and Team Creator Out!

To be used when developing an addon/patch/app etc
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Kindly add an option to re-sim or save. Re-sim if one doesn't like the result. Only saved stats gets "saved".
Will add that to the list. Thanks for the feedback brother!
 
@WubbaLubbaDubDub I think Scotland and England are Missing in Country List
Can You Check? :wave

Also No option of Do not Bowl Like V1
 
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SCS v2 Log

Update

  • Added in option to delete all teams
  • Added in functionality to Add a team from a players profile.
  • Added in functionality to Add Players from teams profile.
  • Added in functionality so that when a player is edited, the teams get the newly edited players.
  • Added in functionality so that when a player is deleted or when all players are deleted, they are automatically deleted from the teams.
  • Added in functionality so that when a team or all teams are deleted, players are no longer linked to deleted teams.
  • Added in functionality to remove a player from the team.
  • Added ability to reset team stats.

With all the above changes in place, we officially have all functionalities complete for Stadium, Players and Team Creation. Now starts the fun in adding SIMULATION to the game.

Please note with the complexity around teams like logos, colors, players and minute backend things, I have scrapped the idea of importing mass teams. The team creation is a very simple and easy process. Since this simulator is more players driven, mass team import has been scraped for near future.

Completed Log

  • User Management
    • Login Page
    • Registration Page
    • Forgot Password Page
  • Stadium Management
    • Create Stadium
    • Mass Import Stadiums
    • View Stadium List
    • Delete Individual Stadium
    • Reset Stadium Stats
    • Delete all stadiums
  • Player Management
    • Create Player
    • Edit Player
    • Player profile page
      • Reset player stats.
      • Add player to team via Player Profile
    • Delete individual players
    • Import Players
    • Delete all players
  • Team Management
    • Create Team
    • View Team Page
    • Delete individual team
    • Delete all teams
    • Reset team stats
    • Add players to the team
    • Remove players from the team
Pending Log
  • Simulation
    • Match setup screen
    • Lineup and bowler selection screen
    • Simulation
    • Simulation UI
    • Ability to re-simulate a match and only save stats when exported.
    • Save stats
    • Save match commentary and scorecard
  • Match Dashboard
    • Ability to see all simmed matches
    • Ability to delete simmed matches
 
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@WubbaLubbaDubDub I think Scotland and England are Missing in Country List
Can You Check? :wave

Also No option of Do not Bowl Like V1
Both have been added.

Do Not Bowl does not exist anymore. Choose any random bowling type and mentality and rating to 0.
 
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After Some Hard Work I Created a Player Data File of 129 Players...
Will Add More
@WubbaLubbaDubDub @viratfanboy05

Here is the Link...
Thank you for providing the sheet.

Upon closer to beta launch, I will also have a sheet with all players with ratings that AI think should be. So that should help a lot of casual simulation geeks
 
Simulation Blog

So we are finally here, when I worked on researching the new UI, implementing backend logic for toss and a single delivery, I had no idea that we would reach where we are today so quickly. I am absolutely pumped about Stadiums, Players and Team creation. I feel half of the battle has been won.

Now onto the next important part without which the above parts would be completely useless, SIMULATION.

Here are my design thought process and would appreciate all your feedback before I dig deep into this. I am only tagging people who have been following this journey through comments and likes. Sorry if you dint want me to tag you.

  • Match Setup Screen
    • You select Teams, Ground, Pitch Condition, Weather Condition, Wind Conditions
    • You select whether you want to simulate the entire match at once or go over by over.
  • Line Up Setup Screen
    • You select your playing XI.
    • If you select entire match at once, you select your bowling order.
  • Match Simulation
    • For over by over, you get to select who is bowling
    • For at once, the match is simulated completely.
    • Match stats are not yet saved in either of the scenario.
  • Re-simulation
    • A button where you can re-simulate the same match again
  • If no re-simulation is needed, stats can be saved when the Save Match button is clicked. This will save stats and generate Scorecard and Commentary files to be used outside of the system

@HotShots @Till Valhalla @Na Maloom Afraad @RUDI @pillowprocter @ahmedleo414 @Pinch hitter @TSPrathik
 
should wind and weather not be combined? the rest sounds perfectly fine

Weather Condition​

  • Sunny: Clear weather, usually favoring batsmen.
  • Humid: Humid conditions that can affect swing bowling.
  • Cloudy: Cloudy weather that can assist bowlers with swing.
  • Overcast: Overcast conditions that typically favor bowlers.

Dew Factor​

  • Yes: Presence of dew, which can make bowling tricky due to a slippery ball.
  • No: No dew factor affecting the game.

Wind Conditions
  • Windy: Higher chances of misses and edges.
  • Moderate: Neutral effect.
  • None: No wind effect.
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These are all the factors already considered by the sim for results. Weather and Wind would be and should be separate right? Or am I overcomplicating it?
 
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