for example, bend down to do a slog sweep and miss the ball and it will can bounce up and hit you in the upper body - looks and feels very realistic. This will also effect stamina for slower deliveries and could result in injury from pacers.
LM im not really sure whhat you mean here
What will effect stamina for slower deliveries?
And say if a batsman is hit, does there concentration or stamina fall?
I mean that when batting against spin, if you get hit by the ball in the body, you likely wont be injured cos its much slower than pace. The effect on the batsman is a loss of stamina and focus with very small liklihood of injury. Batting against pace bowlers is much more risky - to be hit on the body means much more chance of a significant injury, while also losing stamina and focus. But this will need to be balanced well in beta testing, as it could be annoying if it happened too often and everyone got injured lol.
LM
Sounds great LM. Can't wait to see the video. I guess with the fielding implemented in a week or two, the release won't be far away!
Fantastic stuff LM! The game really looks amazing, I remeber when you first started. As for people hoping for a quick release, I would think thatthe main "feel" and gameplay will come about after rigorous tesing and tweaking of the AI, rather than just the game mechanics which are wonderful already. Imagine a game where the computer attacked your weaknesses or fought back after a collapse!
PS. About animations, have people considered finding videos of real matches, and real batsmen etc. overlaying a grid (or similar) and then drawing wireframe men on top of the real batsmen as they are playing a shot. Sounds painstaking I know, but if lots of people did it maybe it could be a great animations guide without motion capture.
When are we going to get this new video then LM ?
To LM: Did you get the PM I sent you a while back? I wondered if your inbox was full and therefore you didn't get it, or you just don't want to hear my ideas!