I've been working on a new updated feature list, which I feel is well overdue, given the old one was done several years ago and things have been added/changed a fair bit since then.
It will also go into more detail on specific features, like bowling and batting.
Hope I can release this soon. In the meantime, I've been tweaking the heck outta the bowling and it's really coming along amazingly I must say. I could have finished it earlier but I wanted to leave no stone unturned, so it's dragged on a bit longer than I had hoped.
Here's a teaser - Spinners also now have a 'power bar' which will allow you to adjust the pace/flight of the delivery as well as the spin type, which is unprecedented in any cricket game to date. Drift has also been completed, so the variations of spin bowling is now huge and quite brilliant to control. I've been having heaps of fun with the bowling I must say. Batting well is not going to be easy, I can tell you that. Reading the spin will be pretty important.
LM
Great news to hear!
Reading the spin? How do the batsmen read the spin in the game? are wrist movements accurate?
so when the AI starts to bowl in a ball, an icon pops up indicating the type of delivery it might be and this indication varies for different batsmen.Real cool feature!!I've touched on this before, but batsmen will have stats for 'reading the play' which will help them arrive at a 'best guess' prediction of what they think the ball might do. Whether you as a player trust this is another story. Obviously you would be more inclined to trust a better batsman, like Ponting for example, over a lower order batsman like Peter Siddle.
This 'prediction' would be reflected in some kind of icon that the batsman sees.
The algorithm that determines the accuracy of the prediction is primarily based on the batsman's skill but other factors such as stamina/tiredness/focus and morale/confidence will also come into it.
so when the AI starts to bowl in a ball, an icon pops up indicating the type of delivery it might be and this indication varies for different batsmen.Real cool feature!!
I've been working on a new updated feature list, which I feel is well overdue, given the old one was done several years ago and things have been added/changed a fair bit since then.
It will also go into more detail on specific features, like bowling and batting.
Hope I can release this soon. In the meantime, I've been tweaking the heck outta the bowling and it's really coming along amazingly I must say. I could have finished it earlier but I wanted to leave no stone unturned, so it's dragged on a bit longer than I had hoped.
Here's a teaser - Spinners also now have a 'power bar' which will allow you to adjust the pace/flight of the delivery as well as the spin type, which is unprecedented in any cricket game to date. Drift has also been completed, so the variations of spin bowling is now huge and quite brilliant to control. I've been having heaps of fun with the bowling I must say. Batting well is not going to be easy, I can tell you that. Reading the spin will be pretty important.
LM
Awesome update, I hope this'll be playable on my laptop :banana2 .