Don't worry, I've been very active, just not active on the forums. JK has been out of town doing some job stuff so even I have not heard much from him. I have been continuing through my task list, which is extremely long lol.
I've been working on the bowling and am really really happy with the swing and drift that I have improved upon. Wow, in the new engine it just rocks, simple as that. I'll just say that you have not seen swing this realistic before in any computer cricket game. In fact, I'll extend that to say you have not seen bowling this realistic in any cricket game to date. It is now also integrated into using the 3D ball icon to control the type of delivery. Hard to explain without a video but it's the coolest system I've seen. Really just 'feels' like bowling. Simple, beautiful and effective.
So bowling physics is now completely done, on to the new batting stuff which I have to migrate over. I expect to be on the batting migration for around 2 weeks, which will see it entirely completed, with all new batting strokes and animations implemented.
After that:
- Fielding migration / fixing - 2-3 weeks
- AI - 2-3 weeks
- GUI's, overlays, sound, misc - 4 weeks.
This would place us around beginning of February for kick off of BETA testing, which is slightly later than I had hoped. Still, better late than never! I have not been cutting any corners this time and not sacrificing the quality, which I know you guys will appreciate once it's finally all done.
LM