From what I've seen so far of 'The Cricket Project', I've written down what I think and what I would like to see implemented. I know legend_master as a person who listens. Unlike EA SPORTS and Codemasters!
Gameplay
I like what you have said so far about gameplay. The way you describe it as 'non-scripted' is a great relief for me. To me, the gameplay of EA SPORTS Cricket 2005 and Brian Lara International Cricket 2005 is so predictable that it makes me only want to play it once or twice. I don't think that will happen with 'The Cricket Project'! I don't think the batting controls sound too complicated, but, as a right arm fast medium bowler (
), I would love you to tell us more about the bowling aspect of the game. Cricket games so far have been too focused on batting and have released a game with a poor, unrealistic bowling system. Don't let that happen here. Fielding is another part. I hope you find a fine line between EA SPORTS Cricket 2002's too slow fielders and EA SPORTS Cricket 2005's too fast fielders, and take into account player abilities, so a young and fit player will run faster than an old player who has spent all day in the sun. All ideas to improve.
Graphics
Graphics are great. They mean nothing to me compared to gameplay, but the player models look superb from what I've seen so far. The animations come into it as well. I like the shots I've seen in the videos you've sent me so far. I feel you can improve the bowling action animation though. Overall, the player models are a lot better than EA SPORTS Cricket 2005's wrestlers, and Brian Lara International Cricket 2005's jockeys. The kit seems natural too. Brilliant!
Sound
Sound is the most left out part of cricket games. When you play a shot, you want that lovely noise of when the ball hits the bat in the middle, and edges with the 'little nick'. You also want to take into account the stump microphone, which picks up bowlers grunts, appeal and movement on the crease and the batsman's shots and the movement of the bat. Good luck with these ideas as I know you haven't done it yet.