legend_master
The Art of Cricket Developer
ok, several questions to answer here.... ![Wink ;) ;)](/forums/styles/planetcricket/xenforo/smilies/wink.gif)
i) the marker of where the ball is going to land will appear either very late or very early based on the batsman's skill of "reading deliveries" AND the bowler's skills - but in any case will appear pretty late - this will be editable anyways to your own preferences - so @Cricket Doctor is correct, this will make moving before hand silly if you dont know roughly where it is going to land - if it turns out to be too unrealistic (in alpha testing etc.) then i can just allow movement as the bowler is bowling the ball as @dhruvdeepak suggested. It is also important to note that as with the bowler, there is a 'chaos' element to the bowling as well - just because the marker shows where the ball will land, doesn't mean it will 100% land there. Think of it more as an 'intended pitching area' that the bowler wants the ball to land in.
ii) @dobbo2k4 - I want to make Wicket keeping as real as possible, so i will be putting a lot of work into it. For example, there will be an option included (which was suggested by a forum member) to position the keeper, so you can keep closer to the wicket for a bowler that has less speed etc. etc.
iii) @Das - yes to both![Wink ;) ;)](/forums/styles/planetcricket/xenforo/smilies/wink.gif)
iv) @Propmanoz - lol, give me some credit
- the movement keys / buttons are different from shots, so you can back away and to the right (for example) and then cut it away, having given yoursefl room first.
* I have tested the movement fully and it's really great i have to say
(IMHO)
:happy
* update - finished all shot animations - now integrating into code...almost finished integrating all front foot shots. Hopefully have all of this done by Monday. I'll then look to release a new vid.
LM
![Wink ;) ;)](/forums/styles/planetcricket/xenforo/smilies/wink.gif)
i) the marker of where the ball is going to land will appear either very late or very early based on the batsman's skill of "reading deliveries" AND the bowler's skills - but in any case will appear pretty late - this will be editable anyways to your own preferences - so @Cricket Doctor is correct, this will make moving before hand silly if you dont know roughly where it is going to land - if it turns out to be too unrealistic (in alpha testing etc.) then i can just allow movement as the bowler is bowling the ball as @dhruvdeepak suggested. It is also important to note that as with the bowler, there is a 'chaos' element to the bowling as well - just because the marker shows where the ball will land, doesn't mean it will 100% land there. Think of it more as an 'intended pitching area' that the bowler wants the ball to land in.
ii) @dobbo2k4 - I want to make Wicket keeping as real as possible, so i will be putting a lot of work into it. For example, there will be an option included (which was suggested by a forum member) to position the keeper, so you can keep closer to the wicket for a bowler that has less speed etc. etc.
iii) @Das - yes to both
![Wink ;) ;)](/forums/styles/planetcricket/xenforo/smilies/wink.gif)
iv) @Propmanoz - lol, give me some credit
![Wink ;) ;)](/forums/styles/planetcricket/xenforo/smilies/wink.gif)
* I have tested the movement fully and it's really great i have to say
![Wink ;) ;)](/forums/styles/planetcricket/xenforo/smilies/wink.gif)
:happy
* update - finished all shot animations - now integrating into code...almost finished integrating all front foot shots. Hopefully have all of this done by Monday. I'll then look to release a new vid.
LM