Thanks Ravi...I must, as you say, have been using older files. I'll try the new ones; hopefully the cpu will be a little stronger.
The batting sure is a test. I feel the uppercut sq cut we've recently implemented may be a little too easy (normal, keyframe 1). Maybe a 3rd man needs posting, or power range increasing? What do you think? I'd like to keep it in, coz I like it, (the cpu even played it against me yesterday!), but I feel it needs making a little more risky. Likewise the height of the 'chinese cut' (keyframe 3) needs lowering a little (maybe to 148,095,000), coz at the moment, it goes over the stumps, not crashing into them!
Also, a little more power (or power range) in the front foot cover drive? I haven't managed to hit a boundary with it yet (along the ground, not in the air).
Can't think of anything else yet, Ravi. I'll keep your tips in mind. I certainly agree with the fact that the longer the batsman is in, the easier it gets, which is very realistic.
I'll try those new files
.