Aditya
ICC Board Member
Going through the thread and what phenomenal improvement we see in Ashes Cricket from DBC14 (the last BigAnt Cricket game I played). In all honesty, the gameplay does look massively improved and while I understand some members here still trying to extract answers on how close to real-life it has become, we ought to realize that copying real life gameplay has taken both Fifa and PES franchises in Football genre of cricket gaming at least a decade or so. While with BigAnt, we've got a massive improvement in the form of Ashes Cricket (haven't played it, only judging by the videos posted here) in a matter of just 5 years since their first launched cricket game.
For me, player likeliness is a hallmark of a good sports game or how am I supposed to get myself involved in a game where Rohit Sharma and Virat Kohli look the same? This is hwere Ashes Cricket wins it for me - even if the gameplay was a slight improvement on Don Bradman 14 (which it isn't, it's a great improvement), I'd have still lauded BigAnt for the time they've invested in this one. Further, never before have we seen a game replicate international cricketer's style so closely - Steve Smith for instance, Maxwell as well. It simply isn't fair to criticize sometimes just for the sake of it, we should realize that from the timespan of 2007-2014, we had no cricket game coming to markets and now that we've, we need to constructively criticize, not give out wishlists that we too somewhere know will take sometime to translate into cricket gaming.
The bowling actions seem smooth. I'm someone who looks how difficult it is to play pace vs spin, how easy is it to play spin on Australian tracks as opposed to Indian tracks - and these are the parameters on which I judge the game. Not to say that it's easy to achieve. But bowling actions compared from DBC14 to Ashes Cricket, to me there's a great leap here and that's good to note - it's the first step to having a BigAnt cricket game with 100% unique actions but the first step itself cannot be the one that's perfect, that's all we need to note while criticizing.
Saying which, the beta looks massively impressive - kudos BigAnt, looking forward to this one.
For me, player likeliness is a hallmark of a good sports game or how am I supposed to get myself involved in a game where Rohit Sharma and Virat Kohli look the same? This is hwere Ashes Cricket wins it for me - even if the gameplay was a slight improvement on Don Bradman 14 (which it isn't, it's a great improvement), I'd have still lauded BigAnt for the time they've invested in this one. Further, never before have we seen a game replicate international cricketer's style so closely - Steve Smith for instance, Maxwell as well. It simply isn't fair to criticize sometimes just for the sake of it, we should realize that from the timespan of 2007-2014, we had no cricket game coming to markets and now that we've, we need to constructively criticize, not give out wishlists that we too somewhere know will take sometime to translate into cricket gaming.
The bowling actions seem smooth. I'm someone who looks how difficult it is to play pace vs spin, how easy is it to play spin on Australian tracks as opposed to Indian tracks - and these are the parameters on which I judge the game. Not to say that it's easy to achieve. But bowling actions compared from DBC14 to Ashes Cricket, to me there's a great leap here and that's good to note - it's the first step to having a BigAnt cricket game with 100% unique actions but the first step itself cannot be the one that's perfect, that's all we need to note while criticizing.
Saying which, the beta looks massively impressive - kudos BigAnt, looking forward to this one.