Re bats: Apologies, I didn't spot the question, but I'd answered it here:
http://www.planetcricket.org/forums...um/must-fixed-thread-81565-6.html#post2385334
On licensing, I promise as soon as I can tell you about those things, I will. If I don't answer, its because I don't have an answer right now...
My new question: Do we have Man of the Match awards and a Team Trophy Cabinet?
I don't think they take these factors in real life too. Generally MOTM is always favouring batting side, I have seen many occasions where 40-50 runs scored from batsman irrespective of it's situation in match overrule 5 wickets taken by bowler.Does an important catch of a dangerous batsman, for example, overrule a 50 scored by an opener (that you would essentially EXPECT him to score, as that's his job)
Ooh, MOTM is interesting. I suspect that it wouldn't be all that accurate all the time, as there are so many factors involved. I mean, the easy stats like runs/wickets would be straightforwards, but can you teach the game to understand all the variables involved I wonder - Does an important catch of a dangerous batsman, for example, overrule a 50 scored by an opener (that you would essentially EXPECT him to score, as that's his job)... SO many factors to take into consideration... But lots to think about: thanks!
Team trophy cabinet is not so difficult... I think this is kind of reflected by your achievements/trophies, but I see where you're coming from. Will give that some thought.
Great! Thanks...And about the MOTM, i seriously don't think fielding is given a higher priority than batsmen and bowlers for choosing the award. Its just a bonus point. But the complexity is in deciding whose performance helped the team win(hardly have the losing team players been given the award) such as two bowlers could have taken the same number of wickets but one of them would have dismissed the important(read top order) batsmen which is the deciding factor. Batting wise if its a tie, then the strike rate is taken. Mentioning again, when there is a tie fielding can be the deciding factor.
A small suggestion: If MOTM is included, it would be nice if the commentator announces the player's name and his performance figures atlast.
Building on MOTM, including player of the tournament...This one should be easy...Highest Runs/Wickets. But then choosing between the Best Batsman and the Best Bowler can be looked upon by setting a benchmark of maybe average 45-50Runs per match/2-3wickets per match respectively and whoever crosses it gets the award.
In regards to Chief's reply on another forum which someone posted on the previous page.
Does that mean we won't have the helicopter shot (MSD) by which yorkers can be hit for a six(!)?
Or the game gives options of two or three best players and the user chooses himself.
For e.g.
Player A score 50 from 21 balls from A team in a losing effort but Player B score 60 runs from 80 balls from B Team in an winning effort so both options are given but it is up to the player who he wants to be the MOTM.
Or the game gives options of two or three best players and the user chooses himself.
For e.g.
Player A score 50 from 21 balls from A team in a losing effort but Player B score 60 runs from 80 balls from B Team in an winning effort so both options are given but it is up to the player who he wants to be the MOTM.
Not to start a row here but...
For me a true yorker is a ball jammed right into the batsman's feet and is basically unplayable. It pitches right at the bottom of the bat and can't be lofted.
I've not seen Dhoni do this: I've seen him advance slightly (which for me turns the ball into a full toss rather than a yorker), and I've seen him dig out a very full ball (but not *quite* a yorker) for six, but for the reasons above I don't count those as *yorkers* persay.
Furthermore, a point on technique: I think the "helicopter shot" is massively over-rated. It's actually a pretty orthadox slog (albeit with an unusually short backlift), but with a showy, florrid and completely unnecessary follow-through...
Come at me bro.
PS: That's not to say it won't be in the game... Just my opinion on it!
Furthermore, a point on technique: I think the "helicopter shot" is massively over-rated. It's actually a pretty orthadox slog (albeit with an unusually short backlift), but with a showy, florrid and completely unnecessary follow-through...
Wow, I'd rather have them give importance to more serious stuff than MotM shite. Licensing, MotM, and all the cosmetics don't really matter as long as game play is realistic and AI doesn't exceed the level of stupidity. I'd say they should work on player physique and models and shot animations, etc. which are really very important as far as 'cosmetics' are concerned.