Ashes Cricket 2013 General Discussion

In regards to Chief's reply on another forum which someone posted on the previous page.

Does that mean we won't have the helicopter shot (MSD) by which yorkers can be hit for a six(!)?
 
My new question: Do we have Man of the Match awards and a Team Trophy Cabinet?

Ooh, MOTM is interesting. I suspect that it wouldn't be all that accurate all the time, as there are so many factors involved. I mean, the easy stats like runs/wickets would be straightforwards, but can you teach the game to understand all the variables involved I wonder - Does an important catch of a dangerous batsman, for example, overrule a 50 scored by an opener (that you would essentially EXPECT him to score, as that's his job)... SO many factors to take into consideration... But lots to think about: thanks!

Team trophy cabinet is not so difficult... I think this is kind of reflected by your achievements/trophies, but I see where you're coming from. Will give that some thought.
 
Does an important catch of a dangerous batsman, for example, overrule a 50 scored by an opener (that you would essentially EXPECT him to score, as that's his job)
I don't think they take these factors in real life too. Generally MOTM is always favouring batting side, I have seen many occasions where 40-50 runs scored from batsman irrespective of it's situation in match overrule 5 wickets taken by bowler.

So if you're making MOTM award, make it simple. It should depends on runs, wicket or all round performance. It's nice addition and I am sure no one would give a damn if they are accurate or not. Why try to make it accurate when they aren't in reality also?

Someone mentioned before about night watchman in Tests, it would be great to have this in-game. It's always gets ignored but it's really an important factor in Tests, how team will perform in the end of day and start of day are all very important aspects of game. Batsman should realize to defend in the ending overs of day and bring night watchmen if needed. It can directly or indirectly affect the result of match. I hope it's included in-game. It will be one of my reason to play tests in game.
 
Ooh, MOTM is interesting. I suspect that it wouldn't be all that accurate all the time, as there are so many factors involved. I mean, the easy stats like runs/wickets would be straightforwards, but can you teach the game to understand all the variables involved I wonder - Does an important catch of a dangerous batsman, for example, overrule a 50 scored by an opener (that you would essentially EXPECT him to score, as that's his job)... SO many factors to take into consideration... But lots to think about: thanks!

Team trophy cabinet is not so difficult... I think this is kind of reflected by your achievements/trophies, but I see where you're coming from. Will give that some thought.

Great! Thanks...And about the MOTM, i seriously don't think fielding is given a higher priority than batsmen and bowlers for choosing the award. Its just a bonus point. But the complexity is in deciding whose performance helped the team win(hardly have the losing team players been given the award) such as two bowlers could have taken the same number of wickets but one of them would have dismissed the important(read top order) batsmen which is the deciding factor. Batting wise if its a tie, then the strike rate is taken. Mentioning again, when there is a tie fielding can be the deciding factor.
A small suggestion: If MOTM is included, it would be nice if the commentator announces the player's name and his performance figures atlast.

Building on MOTM, including player of the tournament...This one should be easy...Highest Runs/Wickets. But then choosing between the Best Batsman and the Best Bowler can be looked upon by setting a benchmark of maybe average 45-50Runs per match/2-3wickets per match respectively and whoever crosses it gets the award.:)
 
Great! Thanks...And about the MOTM, i seriously don't think fielding is given a higher priority than batsmen and bowlers for choosing the award. Its just a bonus point. But the complexity is in deciding whose performance helped the team win(hardly have the losing team players been given the award) such as two bowlers could have taken the same number of wickets but one of them would have dismissed the important(read top order) batsmen which is the deciding factor. Batting wise if its a tie, then the strike rate is taken. Mentioning again, when there is a tie fielding can be the deciding factor.
A small suggestion: If MOTM is included, it would be nice if the commentator announces the player's name and his performance figures atlast.

Building on MOTM, including player of the tournament...This one should be easy...Highest Runs/Wickets. But then choosing between the Best Batsman and the Best Bowler can be looked upon by setting a benchmark of maybe average 45-50Runs per match/2-3wickets per match respectively and whoever crosses it gets the award.:)

Or the game gives options of two or three best players and the user chooses himself.

For e.g.
Player A score 50 from 21 balls from A team in a losing effort but Player B score 60 runs from 80 balls from B Team in an winning effort so both options are given but it is up to the player who he wants to be the MOTM.:thumbs
 
Wow, I'd rather have them give importance to more serious stuff than MotM shite. Licensing, MotM, and all the cosmetics don't really matter as long as game play is realistic and AI doesn't exceed the level of stupidity. I'd say they should work on player physique and models and shot animations, etc. which are really very important as far as 'cosmetics' are concerned.
 
In regards to Chief's reply on another forum which someone posted on the previous page.

Does that mean we won't have the helicopter shot (MSD) by which yorkers can be hit for a six(!)?

Not to start a row here but...

For me a true yorker is a ball jammed right into the batsman's feet and is basically unplayable. It pitches right at the bottom of the bat and can't be lofted.

I've not seen Dhoni do this: I've seen him advance slightly (which for me turns the ball into a full toss rather than a yorker), and I've seen him dig out a very full ball (but not *quite* a yorker) for six, but for the reasons above I don't count those as *yorkers* persay.

Furthermore, a point on technique: I think the "helicopter shot" is massively over-rated. It's actually a pretty orthadox slog (albeit with an unusually short backlift), but with a showy, florrid and completely unnecessary follow-through...

Come at me bro. :)

PS: That's not to say it won't be in the game... Just my opinion on it!
 
Or the game gives options of two or three best players and the user chooses himself.

For e.g.
Player A score 50 from 21 balls from A team in a losing effort but Player B score 60 runs from 80 balls from B Team in an winning effort so both options are given but it is up to the player who he wants to be the MOTM.:thumbs

Well isn't MOTM a subject of suspense? If the power to choose the player for nomination was in our hands then it would loose its purpose.
But its just my opinion.
 
Or the game gives options of two or three best players and the user chooses himself.

For e.g.
Player A score 50 from 21 balls from A team in a losing effort but Player B score 60 runs from 80 balls from B Team in an winning effort so both options are given but it is up to the player who he wants to be the MOTM.:thumbs

I *really* like the idea of the player being able to influence the MOTM decision somehow. Strong!
 
Not to start a row here but...

For me a true yorker is a ball jammed right into the batsman's feet and is basically unplayable. It pitches right at the bottom of the bat and can't be lofted.

I've not seen Dhoni do this: I've seen him advance slightly (which for me turns the ball into a full toss rather than a yorker), and I've seen him dig out a very full ball (but not *quite* a yorker) for six, but for the reasons above I don't count those as *yorkers* persay.

Furthermore, a point on technique: I think the "helicopter shot" is massively over-rated. It's actually a pretty orthadox slog (albeit with an unusually short backlift), but with a showy, florrid and completely unnecessary follow-through...

Come at me bro. :)

PS: That's not to say it won't be in the game... Just my opinion on it!

Ha ha, I agree. I get the yorker thingy. Was just having a query. As you said, MSD does that to a pretty full ball and not an exact toe crusher. Agreed on it being over rated too but, hey it brings some excitement to the game. I loved it when another MS (Mohammad Shahzad) tried it at T20WC. :)
 
Furthermore, a point on technique: I think the "helicopter shot" is massively over-rated. It's actually a pretty orthadox slog (albeit with an unusually short backlift), but with a showy, florrid and completely unnecessary follow-through...

Whole heartedly agree. It's just a showy slog-shot... the follow through makes it look more impressive, that's it. Much like the IPL, it's all show and no substance.

...as an aside, stop answering so many questions, I'm getting RSI keeping up linking to everything on the first page index. :p
 
Wow, I'd rather have them give importance to more serious stuff than MotM shite. Licensing, MotM, and all the cosmetics don't really matter as long as game play is realistic and AI doesn't exceed the level of stupidity. I'd say they should work on player physique and models and shot animations, etc. which are really very important as far as 'cosmetics' are concerned.

Those cosmetics help the game look polished and developed in-depth. So there obviously not first priority but definitely something that i feel could be in the game.
 
"Man of the Match" type stuff, as suggested, can be incredibly hard to implement because the computer (AI) can't 'THINK' like a human, therefore if it's an automatically generated feature it'll go on "Most Wickets" or "Most Runs" and while some might say that makes a game more "polished" I'm of the opinion it's coding that's taking up valuable "play experience" feature space. There's only so many 1's and 0's you can put on a disk... let alone the time-investment.

Remember what Chief has been saying regarding the EXPERIENCE - is a "Man of the Match" gimmick really going to keep you playing a cricket game, does it add to the experience in a truly compelling way?... or is really good ball physics, player animations and fielding AI going to keep you coming back to play? I'd prefer I just used my imagination and "awarded" someone, you know?

Think about what's important, not what would be a cute gimmick.
 
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