That reminds me Phil, I tried out 'standard' batting controls the other day on Ashes 17 and you get the shot direction guide on the fielding radar ( if you know what I mean). Do you remember the days in one of the old games where we used to make that as large as reasonably possible to get more direction in the strokes? Good old days
I know the timing based length is back, but with it still being with 4 length buttons rather than DBC14's 3 buttons my concern is that the "zones" are too small for timing differences to have enough of an impact on length.
Maybe a pitch map showing the minimum and maximum lengths able to be bowled for each of the 4 face buttons used?.
I think his concern is, and I agree, is it too easy to bowl consistent yorkers? Not how many lengths you can bowl, but how reliably you can bowl them. IRL when a bowler tries to bowl yorkers at the death, at least 50% will come out as a full toss or half volley. Similarly a good length delivery can turn in to a short or full length and I'm not sure how this is reflected in the gameWhat is cool to me is there are actually 12 lengths. You can hold LB/L1 for shorter than and RB/R1 for longer than for each length.
I do not have a Pitch map at the moment but I can assure you that you cannot land perfect yorkers time and again. This makes bowling in T20s really realistic.
Particularly when paired with the fact that landing perfect yorkers can get you wickets. I have played a handful of matches and picked around 6 wickets or so from perfect yorkers, but at the same time got hit about 30-40 times, erring in length and bowling full tosses.
Can't AI defend to yorkers pitched perfectly. Sometimes AI should play good defence for better deliveries bowled to stump line (realistic ).AI shouldn't gift us the wicket easily quite competitive i think.I do not have a Pitch map at the moment but I can assure you that you cannot land perfect yorkers time and again. This makes bowling in T20s really realistic.
Particularly when paired with the fact that landing perfect yorkers can get you wickets. I have played a handful of matches and picked around 6 wickets or so from perfect yorkers, but at the same time got hit about 30-40 times, erring in length and bowling full tosses.
Hi I'm new to the series and can't wait to play just got the game today, was wondering if there's anyway of getting real player names for all teams or do you just keep it as it is, thanks
innings completed in my Netherland-Scotland match, as Netherlands slips from 345-6 to 357 all out. Never had a scorecard so realistic before i have to say.
Also you can tell the difference with using a strong team and a less good team.
Overall it was as good as a real game.
wicket 8 (this looked similar to the first): www.youtube.com/watch?v=h_2AR-q7nCM
wicket 9: www.youtube.com/watch?v=0JaiIzowwis
last wicket
Hi guys, my first post here and made an account simply to ask you guys this question. Do the pitch settings affect the gameplay? So for example does the ball bounce more on a hard pristine wicket, and do the quicks get more of an advantage bowling on greener pitches? Cheers