Ashes Cricket General Discussion

I submit the following video for your reference regarding the batting being easy. Do watch the slider settings at 0:15 mark to see that I had put most of the batting sliders to 100...
https://www.youtube.com/watch?time_continue=2&v=3iyvTJN3P9o

And here's the thread where you can see more discussion around the same...
https://www.planetcricket.org/forum...asy-on-hard-hardest-difficulty-levels.109590/

Batting has been arcadey for me after spending just a few hours on the game irrespective of sliders. The edges are rare and the only way to pose a challenge artificially seems to be to reduce the "Ball Marker Display Time". But even then I end up losing a wkt is by being LBW or bowled due to reaction time being too low. When you add this arcadey batting with broken stats (including career mode), poor AI, poorer AI fields, online bugs etc. I fail to see too many positives. I wish I could see something positive about "face scans" and "motion capture" but I don't when the core gameplay, especially batting, is so limited.

Did you try setting timing to 100 and shot power to 10? I noticed timing was 65 in your video and power was 50. Also, did you try playing for a bad team (e.g. Scotland) with low batsman stats against an all-time best team with high bowling stats and seeing if you can still hit every second ball for 6? My point isn't so much that you play for a bad team but whether altering player attributes had any significance for you
 
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Tons of gold is there in the next patch so they keeping in secret they are scared ea sports may rob it from them.
EA making a cricket game would be horrendous... Being a hardcore Fifa enthusiast EA are one of the worst companies I have ever seen in any market. They live off micro-transactions, are COMPLETELY silent on issues and deliberately break the game around half way through the year so that everyone buys the next one in hopes of a better game. Not to mention you have to spend thousands of dollars to have a good team, or be exceptionally good at the game
 
Did you try setting timing to 100 and shot power to 10? I noticed timing was 65 in your video and power was 50. Also, did you try playing for a bad team (e.g. Scotland) with low batsman stats against an all-time best team with high bowling stats and seeing if you can still hit every second ball for 6?

The only thing "Shot Timing" does is that you need to play your shot early, i.e. it impacts your reaction time. I also tried reducing the shot force and it didn't do much. I've played without using the L2 button, i.e. no lofted shot, but all it does is that my RR is lower but I still don't end up edging and can get to a score of say 700 odd for 5 in 80 odd overs.
 
EA making a cricket game would be horrendous... Being a hardcore Fifa enthusiast EA are one of the worst companies I have ever seen in any market. They live off micro-transactions, are COMPLETELY silent on issues and deliberately break the game around half way through the year so that everyone buys the next one in hopes of a better game. Not to mention you have to spend thousands of dollars to have a good team, or be exceptionally good at the game

At the moment any competition is good competition. At the very least you would expect EA to nail the stats :rolleyes
 
The only thing "Shot Timing" does is that you need to play your shot early, i.e. it impacts your reaction time. I also tried reducing the shot force and it didn't do much. I've played without using the L2 button, i.e. no lofted shot, but all it does is that my RR is lower but I still don't end up edging and can get to a score of say 700 odd for 5 in 80 odd overs.

and I presume you tried playing with a batsman with ~0 skills against a bowler with ~100 skills? You're saying there is no setting (slider, player attribute, match condition or otherwise) under which you cannot score at 10 rpo? That is hard to believe but possible I guess. I can't say much other than I'm not as good a player as you then ¯\_(ツ)_/¯
 
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and I presume you tried playing with a batsman with 0 skills against a bowler with 100 skills? You're saying there is no setting (slider, player attribute, match condition or otherwise) under which you cannot score at 10 rpo?

If the only way to get a half decent game is to bump the batsmen rating to 0 then I call the game broken. If against the supposed "Legend" AI difficulty level with most of batting sliders bumped up to 100 with batsmen rated 60s & 70s I can play without any challenge then there's a major issue. The very fact we are trying to come up with "one hand tied behind the back" house rules says it all.
 
If the only way to get a half decent game is to bump the batsmen rating to 0 then I call the game broken. If against the supposed "Legend" AI difficulty level with most of batting sliders bumped up to 100 with batsmen rated 60s & 70s I can play without any challenge then there's a major issue. The very fact we are trying to come up with "one hand tied behind the back" house rules says it all.

Actually, don't read too much in the 0/100 skill setting. My point was that it seems the customizable game settings do work (at least in my case) to make the game much more challenging. Isn't that what I hear so many people saying -- make it possible to have customizable settings to please both the casual and the hardcore gamer.

It seems that the default settings are out of whack casual. I agree. Is it really a big deal to change settings to make it hardcore? I did a one-time pass through the few teams' players I play for to drop the batsman attributes till I found the batting challenging, and similarly upped the attributes for opposing teams players to make them play better
 
Actually, don't read too much in the 0/100 skill setting. My point was that it seems the customizable game settings do work (at least in my case) to make the game much more challenging. Isn't that what I hear so many people saying -- make it possible to have customizable settings to please both the casual and the hardcore gamer.

It seems that the default settings are out of whack casual. I agree. Is it really a big deal to change settings to make it hardcore? I did a one-time pass through the few teams' players I play for to drop the batsman attributes till I found the batting challenging, and similarly upped the attributes for opposing teams players to make them play better

Good point.

In my case also all sliders and attributes work perfectly.

I only bat in the game and have managed to get the exact settings each for
Test , odi and T20.

It's taken some time but in the end result is very good.
 
and I presume you tried playing with a batsman with ~0 skills against a bowler with ~100 skills? You're saying there is no setting (slider, player attribute, match condition or otherwise) under which you cannot score at 10 rpo? That is hard to believe but possible I guess. I can't say much other than I'm not as good a player as you then ¯\_(ツ)_/¯
I did. I scored about 190 in an ODI. I'd have probably done better but my first three wickets were run outs - because they were very slow and it was a challenge getting the ball out of the fielding circle.

The only batting attribute that has made batting more difficult is reducing strength to about 10. Alternatively, I played with strength ranging from 45-65 and shot force on 10. It was not as good as manually reduced playing skills. It means boundaries don't always come straight away and if you want to score them you need to play aggressive or lofted shots until you get into green confidence levels.
 
Actually, don't read too much in the 0/100 skill setting. My point was that it seems the customizable game settings do work (at least in my case) to make the game much more challenging. Isn't that what I hear so many people saying -- make it possible to have customizable settings to please both the casual and the hardcore gamer.

It seems that the default settings are out of whack casual. I agree. Is it really a big deal to change settings to make it hardcore? I did a one-time pass through the few teams' players I play for to drop the batsman attributes till I found the batting challenging, and similarly upped the attributes for opposing teams players to make them play better

To be honest, yes it is too much. The game experience should scale with preset options & difficulties. Sure, add a 'Custom' option that lets you tailor individual sliders to suit, but the sliders shouldn't overlay on top of the existing difficulty levels as some sort of multiplier, they should dictate the difficulty level.

Racing games are a pretty good parallel - some people like to race casually, some want a more hardcore sim experience. Look at F1 2017 - Easy sets AI to easy, you can have auto gears, driving line, braking assist, etc. You can then also go customer and leave AI as is, but disable auto gears, braking, etc to make it more challenging. You don't have a slider to adjust the default level of grip, or the lifetime of the tires, or the acceleration of gravity - these are constants of physics and should remain consistent in cricket as well! Don't give me a slider for pitch friction - this should be dictated by the type of pitch! Don't give me a slider for ball speed, increase ball speed with difficulty... Similarly with shot power, don't give me a slider - someone can either hit the ball hard or not and should be dictated by player attributes!

It just seems lazy to add sliders and say - go sort the difficulty out yourself, by the way we won't tell you what half the sliders do (because we don't know ourselves) so go and work it out on your own.

I hate comparing cricket games to FIFA, but in FIFA, to get a decent game, you don't need to edit all the players to have 1 skill vs 100 skill on opposing team. In FIFA you don't need to pick the worst team to play against the best team on Legend difficulty to have a good game. It should be handled in the design and not up to the user to customise the game to the nth degree.
 
I feel like we’re getting close to a patch as wealey shared some detail close to the patch which happend last time a patch came out
 
:lol Annnnnnd AO Tennis gets patched again. This time with enhancements (custom comps) alongside fixes/improvements.

I'm glad for the players, because it's apparent the game was more than just a bit of a joke on release.

Even if an Ashes patch dropped tomorrow, with Cricket season in it's last quarter (this part of the world), I'd feel it was well past overdue.
 
We had enough discussions on the sliders. Not again please. Yes, the sliders had helped a bit but it didnot completely eliminate the easy batting issue. I m not a casual gamer but i m loosing intrst because of easy hitting issue especially in limited overs. I m restricting my self to not to try for lofted shots until last 5 overs of a odi match. How can i enjoy the game with this own restrictions?
BA has to release the patch asap before the gamers loose intrst in this game. People are continously searching for the golden words "New Patch Released" in the forum, twitter & facebook from 2 months. Sorry to say this @BigAntStudios but we are really loosing the trust on you.
 
Also regarding the easy hitting issue..
Have set my all batsman in my Batting side
To precise.
Way more realistic hitting and shot power this way
 

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