gideon_swrd
Club Captain
- Joined
- Jul 5, 2016
I submit the following video for your reference regarding the batting being easy. Do watch the slider settings at 0:15 mark to see that I had put most of the batting sliders to 100...
https://www.youtube.com/watch?time_continue=2&v=3iyvTJN3P9o
And here's the thread where you can see more discussion around the same...
https://www.planetcricket.org/forum...asy-on-hard-hardest-difficulty-levels.109590/
Batting has been arcadey for me after spending just a few hours on the game irrespective of sliders. The edges are rare and the only way to pose a challenge artificially seems to be to reduce the "Ball Marker Display Time". But even then I end up losing a wkt is by being LBW or bowled due to reaction time being too low. When you add this arcadey batting with broken stats (including career mode), poor AI, poorer AI fields, online bugs etc. I fail to see too many positives. I wish I could see something positive about "face scans" and "motion capture" but I don't when the core gameplay, especially batting, is so limited.
Did you try setting timing to 100 and shot power to 10? I noticed timing was 65 in your video and power was 50. Also, did you try playing for a bad team (e.g. Scotland) with low batsman stats against an all-time best team with high bowling stats and seeing if you can still hit every second ball for 6? My point isn't so much that you play for a bad team but whether altering player attributes had any significance for you
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