Ashes Cricket General Discussion

And how would you suggest they collate feedback from an open beta?

It’s difficult enough getting people to report bugs properly. Collecting, analysing and implementing feedback outside of a controlled environment would be near impossible. Posts about ‘magic’ deliveries are a testament to that.
I do recognise that BA may be cautious of an open beta precisely because of some of the craziness that often comes back in terms of feedback. However, there is a huge advantage to increasing test coverage that they will not get if they rely on a few people to do some testing. If they cannot automate their tests or have poorly developed test cases, a small quality assurance team will find it difficult to cover all use cases. So the risk of failure on release increases. It also takes a very long time to get to release this way. They would be far better off releasing smaller iterations, at a greater frequency, to a wider population. It would be cheaper and do a lot to engender improved goodwill.

Yes, they would need to be prepared to ignore requests for random features and filter out unhelpful craziness...but they should recognise that, once this is filtered out, they will have more to gain than lose. I don't know how it has become a situation where the noise from a few unhelpful characters as been amplified and been used to define the character of the whole community...and any supportive or constructive feedback has been, though perhaps appreciated, heavily discounted in terms of how it reflects the nature of PC, in particular.

I do hope that the patch, when it finally releases, is going to fix many of the issues and niggles that people have been experiencing. I really recognise and appreciate the efforts of both the developers and the testers in whatever they achieve in this patch. I fear, however, that if there are problems with the patch or omissions that a few people were expecting (I'm hoping to see fully animated interactive drinks breaks...or I'm quitting all future BA games!) that the noise of a few about this will drown out the appreciation of others for what was delivered. The devs and testers will feel, once again, aggrieved and disengage even further. I hope I'm wrong about this. Ultimately we all want the same thing but BA needs to toughen up and PC needs to sharpen up.
 
I have only once played online game in Ashes cricket , I have never played online game even in DBC14 and DBC17 .

That was the worst cricket game session I had ever seen in video games.

That guy( don’t remember the name) has started bowling with a left arm wrist spin and used to bowl each ball to the legstump . Almost close to 5-6 overs he bowled all the same kind of balls with spinners. What a ridiculous cricket lol

Sounds like all the games online I have ever played.
 
I do recognise that BA may be cautious of an open beta precisely because of some of the craziness that often comes back in terms of feedback. However, there is a huge advantage to increasing test coverage that they will not get if they rely on a few people to do some testing. If they cannot automate their tests or have poorly developed test cases, a small quality assurance team will find it difficult to cover all use cases. So the risk of failure on release increases. It also takes a very long time to get to release this way. They would be far better off releasing smaller iterations, at a greater frequency, to a wider population. It would be cheaper and do a lot to engender improved goodwill.

Yes, they would need to be prepared to ignore requests for random features and filter out unhelpful craziness...but they should recognise that, once this is filtered out, they will have more to gain than lose. I don't know how it has become a situation where the noise from a few unhelpful characters as been amplified and been used to define the character of the whole community...and any supportive or constructive feedback has been, though perhaps appreciated, heavily discounted in terms of how it reflects the nature of PC, in particular.

I do hope that the patch, when it finally releases, is going to fix many of the issues and niggles that people have been experiencing. I really recognise and appreciate the efforts of both the developers and the testers in whatever they achieve in this patch. I fear, however, that if there are problems with the patch or omissions that a few people were expecting (I'm hoping to see fully animated interactive drinks breaks...or I'm quitting all future BA games!) that the noise of a few about this will drown out the appreciation of others for what was delivered. The devs and testers will feel, once again, aggrieved and disengage even further. I hope I'm wrong about this. Ultimately we all want the same thing but BA needs to toughen up and PC needs to sharpen up.

Bravo.

In my view one of the best things the beta does, is help that filtering.

Having got the game to a better place, the beta can then provide feedback on feedback... saying x is worth looking at and y isn't.

Too many people here are supplicants - ooh take all the time you need sir, don't worry about me sir. Then when the patch drops they'll "you took all that time but didn't fix whatever".

I think the beta guys are put in a very bad position by BA. The reality is every beta process has done great work still left gaps, either from lack of time or the proportionally little play hours didn't show something.
 
But not in tennis where things can be added and increments can be released. [HASHTAG]#rosslogic[/HASHTAG][DOUBLEPOST=1520506348][/DOUBLEPOST]

Yeah. There is absolutely no way releasing incremental builds can work. Except in tennis and the dbc steam versions.

There is obviously no PlanetTennis forum to bully him which is why they get more frequent patches.
 
I cannot shake off the feeling that this "One Patch to fix All" approach , is going to be the last that we see , with BA then proclaiming that we are so near to the next version that they will have to concentrate on that now .....

So whatever is not fixed when this one drops , will not be fixed for this version .

Make a screenshot of this , and prove me wrong . :)
 
I cannot shake off the feeling that this "One Patch to fix All" approach , is going to be the last that we see , with BA then proclaiming that we are so near to the next version that they will have to concentrate on that now .....

So whatever is not fixed when this one drops , will not be fixed for this version .

Make a screenshot of this , and prove me wrong . :)

I fear the same. They took similar approach to DBC 17 in terms of support and left things as is after the "big patch".
 
But not in tennis where things can be added and increments can be released. [HASHTAG]#rosslogic[/HASHTAG][DOUBLEPOST=1520506348][/DOUBLEPOST]

Yeah. There is absolutely no way releasing incremental builds can work. Except in tennis and the dbc steam versions.

I've never been a big fan of this whole "it'll all fall over if we only change this or that". The code is never going to be 100% rock solid perfect, but surely it's not so unstable that it's not got a large element of compartmentalization. Surely if you're making changes to camera angles, that's not going to affect the AI's game-play strategy, or if you add in a working catching system for fielding that it won't break the Academy. If so, then it's pretty ridiculously flimsy on the whole!

There's nothing wrong with working incremental builds. If they work, they work. If they don't in some manner, then they don't in that manner. What's been tweaked in beta is either stable and working, or it's not. The AO Tennis situation (9 patches) in about 7 weeks is a bare-faced insult to the cricket audience at this time and they can't release a stable patch fast enough.

Another rant incoming. I'm a huge cricket fan and a very strong tennis one. I've owned nearly all Top Spin, Virtua Tennis and Grand Slam Tennis, but I REFUSE to buy AO. Even if it's good now. Hell, even if it's bloody brilliant! I've paid my hard earned for an improvement of a Cricket game over DBC'14 and '17 AND I've been very patient, but the end user attention is lavished elsewhere.

I bought and still own Rugby League Live (PS3), Rugby League Live 2 (PS3), Rugby League Live 2: World Cup Edition (PS3), Don Bradman Cricket '14 (PS3), Don Bradman Cricket '14 (PS4), Rugby League Live 3 (PS4), Rugby League Live 4 (PS4) and Ashes Cricket (PS4). That's eight Big Ant titles still in my house, my point being that I've supported hard, I've done my bit.

Sadly, I'll not buy the next Cricket game from Big Ant on release, even if it's as good as the current beta or even more so. Why? The games have been increasingly sitting on my shelf post purchase awaiting patches for a lot of rubbish that isn't evident to the reviewers and early adopters. Before buying this time, I waited for a week and a half and heard a lot of great things from reviews and users. Boy was I tricked.

End of the day, yes I'd love a brilliant patch, but if it all has to come as one super patch, then in my eyes that only increases the chances of issues and instability.

With how long just adjusting AI game-play, physics and the like is taking, it seems none of the other important stuff is being looked at yet and if it does, it must go into the super-mega-uber patch. What will that take, "another 3-4 months"? Massive understatement probably.

Anyhow, as said before, the work on core game-play sounds like it's coming along nicely. It sounds like a rock solid house with all the plumbing, lighting and fixtures functioning well, but no front or interior doors, broken windows, no carpet and a fallen down fence. I mean, it's solid, but a real fixer-upper.
 
Nice edge there..Is that a backfoot defense or front foot?
 
With how long just adjusting AI game-play, physics and the like is taking, it seems none of the other important stuff is being looked at yet and if it does, it must go into the super-mega-uber patch. What will that take, "another 3-4 months"? Massive understatement probably..

If anyone thinks another patch is coming after this super-patch, I've got a bridge to sell you in Brooklyn
 

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