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Deleted member 9102
Guest
I've started playing my pull shots much earlier than usual which aims them more towards midwicket where the AI seems to rarely place a fielder.
In career mode, I'm finding that playing in the V is very unproductive - most of my recent dismissals have come from trying to play a cover drive and just popping it straight back up to the bowler with a thick edge... If I stick to playing mostly leg glances I can rack up far more runs with less risk than playing a more lifelike variety of shots.
If it's on the stumps or just outside off, you can get it away to the leg side using the leg glance. If it's wider outside off then you'll just miss the ball which is a risk-free dot ball. If it's short then it will automatically turn into a pull shot and if you play it early enough, you're likely to be safe. If you get an edge then it's likely to only crash into your pads, the only issues really are if you miss a straight one.
I also don't like how the only shot available to get the ball away anywhere between third man and cover point is a type of cut or late cut shot. The late cut seems very lenient in terms of the ease of striking the ball, even yorkers can be struck with them (you can even middle it onto your own stumps, as the AI likes to do also), but the normal cut shot towards point is extremely risky if the ball is quite full and on off stump as you rarely connect with it. There is no way to open the face of the bat on a drive/block to guide it into gaps, you either cover drive or you cut.
There's room for improvement here in future iterations, although it's a tough ask to accomodate so many subtleties and variations into shot selection on the controller, you can't have modifiers for everything.
I have one idea though - flicking the right stick in a direction chooses the shot, and then rotating the stick around afterwards opens the face of the bat to guide the ball to a certain direction. For example, to aim the ball towards point/backward point with a drive, you can play a straight drive or cover drive by flicking the right stick to 12 or 2 o'clock, but then rotate it towards 3/4 o'clock to determine the intended direction. This would allow you to keep the cut shot at the 3 o'clock flick, but give you other options to maneuver the ball there as well.
In career mode, I'm finding that playing in the V is very unproductive - most of my recent dismissals have come from trying to play a cover drive and just popping it straight back up to the bowler with a thick edge... If I stick to playing mostly leg glances I can rack up far more runs with less risk than playing a more lifelike variety of shots.
If it's on the stumps or just outside off, you can get it away to the leg side using the leg glance. If it's wider outside off then you'll just miss the ball which is a risk-free dot ball. If it's short then it will automatically turn into a pull shot and if you play it early enough, you're likely to be safe. If you get an edge then it's likely to only crash into your pads, the only issues really are if you miss a straight one.
I also don't like how the only shot available to get the ball away anywhere between third man and cover point is a type of cut or late cut shot. The late cut seems very lenient in terms of the ease of striking the ball, even yorkers can be struck with them (you can even middle it onto your own stumps, as the AI likes to do also), but the normal cut shot towards point is extremely risky if the ball is quite full and on off stump as you rarely connect with it. There is no way to open the face of the bat on a drive/block to guide it into gaps, you either cover drive or you cut.
There's room for improvement here in future iterations, although it's a tough ask to accomodate so many subtleties and variations into shot selection on the controller, you can't have modifiers for everything.
I have one idea though - flicking the right stick in a direction chooses the shot, and then rotating the stick around afterwards opens the face of the bat to guide the ball to a certain direction. For example, to aim the ball towards point/backward point with a drive, you can play a straight drive or cover drive by flicking the right stick to 12 or 2 o'clock, but then rotate it towards 3/4 o'clock to determine the intended direction. This would allow you to keep the cut shot at the 3 o'clock flick, but give you other options to maneuver the ball there as well.
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