- Joined
- Oct 13, 2012
- Location
- Melbourne
- Online Cricket Games Owned
- Don Bradman Cricket 14 - PS3
- Don Bradman Cricket 14 - Xbox 360
- Don Bradman Cricket 14 - Steam PC
Full contact golf?
Full contact golf?
That was Tiger's speciality, surely? Hole in one... and another one, and another one
Can you play two holes in golf at the same time?
It's brutal... I don't think their bravery is at all in question.
Here's an example of how Kickstarter works:
Creator sets a goal (IE how much they need to make the game).
There are different tiers of donations (for example, ?20 gets you a copy of the game, ?50 gets you that PLUS your face in the game, ?100 gets you those PLUS a custom artbook and soundtrack, ?500 gets you those PLUS a personal video message from the team, ?10,000 and you get to go to dinner with Ross and listed as Exec Producer etc etc)
The campaigns run for 30 days: you pledge your donation and, if at the end of 30 days their target has been met, the money is all taken from donators accounts and delivered to the developer. DONE!
It's fast becoming developer's route of choice: it means you can get all funding up front direct from fans and run the project as you see fit, reporting only to those fans. Plus you retain all the IP.
I reckon about 80% of the projects I see currently are proposing to use Kickstarter (or other crowdfunding sites, but KS is by far the biggest) and a whole new industry has been born in specializing in creating and publicizing these campaigns!
Thank you chief. But i am guessing the developers have to go through some kind of back ground check for their company's validity? Who does that check? How can one know if it is a scam or not?
They have checks and balances in place. But someone with pedigree (IE a whole bunch of games already made) basically sails through that.
I *do* take a slight exception to the language used in the video: calling it a "pre-order" is kinda contrary to the spirit of this. That's why they are called "rewards".
By contributing to a Kickstarter, you don't take the role of "customer": you take the role of "backer". Creative projects are, by their nature, risky: I don't think "pre-order" reflects that.
That said, this is a educated "yes" in terms of trust. They have development pedigree, and they have community pedigree too. The total is inadequate for a cross-platform game and the short turnaround is worrying.
But if you do your diligence (because that's on YOU now, and not a middle-man managing that), they are only asking for HALF the budget required (the rest is covered by personal loans and technology already developed) and their dedication to it is first rate.
Backing stuff on Kickstarter is always a bigger risk, but (although I'd love to have seen either a production plan, or some indication to where the money raised is going) this looks like a lesser risk than most. There's plenty of scams out there. This isn't one of them. I'd still be concerned about the timeframe, and I'd have liked a bigger budget assigned but, overall, this is an impressive campaign from what I've seen.
They have checks and balances in place. But someone with pedigree (IE a whole bunch of games already made) basically sails through that.
I *do* take a slight exception to the language used in the video: calling it a "pre-order" is kinda contrary to the spirit of this. That's why they are called "rewards".
By contributing to a Kickstarter, you don't take the role of "customer": you take the role of "backer". Creative projects are, by their nature, risky: I don't think "pre-order" reflects that.
That said, this is a educated "yes" in terms of trust. They have development pedigree, and they have community pedigree too. The total is inadequate for a cross-platform game and the short turnaround is worrying.
But if you do your diligence (because that's on YOU now, and not a middle-man managing that), they are only asking for HALF the budget required (the rest is covered by personal loans and technology already developed) and their dedication to it is first rate.
Backing stuff on Kickstarter is always a bigger risk, but (although I'd love to have seen either a production plan, or some indication to where the money raised is going) this looks like a lesser risk than most. There's plenty of scams out there. This isn't one of them. I'd still be concerned about the timeframe, and I'd have liked a bigger budget assigned but, overall, this is an impressive campaign from what I've seen.
Pre-order, reward, whatever you want to call it, you get the game once it's been developed, I don't see the issue.
The total budget is many times the Kickstarter amount being sought, the timeline is longer than the time left to finish the project as the project is already in development and of course relies on technology already created.
He mentioned in a facebook Q&A that he's taking a personal loan out for more than the kickstarter amount to help fund it, so that would put the budget to at least half a million, more if Big Ant are putting in as well.I derived all that from things stated by the project creator.
He mentioned in a facebook Q&A that he's taking a personal loan out for more than the kickstarter amount to help fund it, so that would put the budget to at least half a million, more if Big Ant are putting in as well.