Just played another ODI game, really enjoyed the intent in the AI batting with them finishing well over 300. In Ashes it always felt like a pre 2010 ODI where 250 would be a good score - so massive thanks for this BA. The animations are superb, it's really nice to see an actual successful pull off the spinners! Although I'm really starting to get sick of that flick over the leg side for 6 (this is a good thing, I feel you have to bowl more of a 5th stump line in this game).
I get what people are saying about the number of doorsa's bowled by orthodox finger spinners, however, I would be nervous if the AI had this removed it would be a little too predictable to bat against them? There would need to offer more variety and control over the flight and speed and swing then is already on offer and also make it more likely that the batsman chip it in the air if they don't time it as well? I do feel the new arm ball is better, though I would like a little more drift/swing.
My biggest frustration (and it says more about my cricketing OCD then anything else) is the bowling speeds. It feels like every bowl has a stock speed depending on whether the release is perfect, good or ok. I.e. Archer bowling 94mph on an ideal release no matter what. I remember a similar thing happening in Ashes and there was quite a bit of noise about changing it to be a little more natural. Does anyone with a newer build know if this has been changed?